hmm, this map doesn't look very balanced based on the different distances that can happen in 1on1, in 2on2 it's okay but not the best solution as well. as u said the starting position creeps in 1on1 are now there which was a major flaw, but i noticed that the bottom right starting pos has 14500 gold where the others only have 12500.. the terrain is beautiful, i didn't expect anything else from you ^^ i can notice that ur inspiration was goldshire for this map, but the biggest upset is in any possible way u can play this and all the different spawns someone always has the advantage (more creeps in their vicinity or more expansion spots, also the fact that there's only 1 health fountain, which is not in the middle is a big disadvantage) i guess u should either make another one on the map, put the 1 there is now in the middle or just remove it. please try to balance out the creeps/distances/mines on this map. on a side note, for a map like this it's kinda unfavorable to just have 1 shop on the map
at the current state i give it the following points:
balance: 5/10
terraining: 10/10
polish: 6/10
creeps: 6/10
layout: 5/10
innovation: 8/10
enjoyment: 6/10
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overall: 46/70 => 66% i can't give it more than 3/5, sorry