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ETS Starlight BTNKeeper

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ETS Starlight BTNKeeper (Icon)

Credit the source/author as it's cropped from this image
I don't know his name for sure, but it was probably written on the photo you provided. For some reason, you're so concerned about the issue of authorship. One of the models on your site is simply converted from World of Warcraft, and the person claimed to be its author. However, you don't claim authorship in every post, like you do in mine. This seems suspicious. However, I did the same thing much earlier, and my 2012 mod for StarCraft 2, which I published on the Battle.net network, can confirm this. It used the same model copied from WoW, simply converted with some changes in the editor, and created two versions: one for SC2 and one for WC3. This author simply copied it from me earlier or converted it themselves, I don't know. But I don't claim rights to almost every Blizzard mod because they are the original authors. You're claiming some kind of authorship for something that was originally created by Blizzard, and that's strange. But deer were already there long before us or Blizzard, then this would already mean declaring our ownership of the Deer, I wonder what the deer thinks about this? This would already be a violation of the rights and freedoms of deer, and a kind of environmental terror against nature and its rig.

Thank you very much, since this is exactly the concept art that inspired me to create a new hero for ETS Starlight 1.1, I have already fixed the bug with the root ability when it did not give gold after killing with experience. However, thanks to you, I was able to find this image, and I was able to piece together the full picture. This is exactly how I imagined it and would have liked to see it in ETS Starlight 1.1; then, I think, it would have fit perfectly. This deserves my respect and gratitude.

I think we should create a model based on this image, that would be great. We could just use the original Blizzard model as a base and modify the textures; I've heard AI can help us with that.
 
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