Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
🏆 Hive's 7th HD Modeling Contest: Icecrown Creature is now open! The frozen wastes of Icecrown are home to some of Azeroth’s most terrifying and resilient creatures. For this contest, your challenge is to design and model a HD 3D monster that embodies the cold, undead, and sinister essence of Icecrown! 📅 Submissions close on April 13, 2025. Don't miss this opportunity to let your creativity shine! Enter now and show us your frozen masterpiece! 🔗 Click here to enter!
Doesnt really seem to show from what I've explored so far....where did they all go? Terraining is decent...higher then your usual mmorpg map, but could still use some work. Gameplay appears to be balanced fairly well. Overall nice map. Keep working on it.
-VGsatomi
Honestly I found this map pretty boring, it didn't hold my excitement for long like others of this style.
I had problems loading the map, the game wouldn't display even though it was in the same directory as my other maps. :? (you or me?)
Probably the thing that annoyied me the most was when I was doing a quest for the princess and I had to go to the blacksmith's, I could not find him and then had no idea where to look, eventually I found the spot to go to but this was after visiting this exact place twice already and also half the map, there also was no one actually called 'blacksmith' or anything similar. :evil:
And the load/save did have a problem, I only did it once but my character popped up in a different location, lost some character experience, lost an item from my inventory and i had to relearn all my spells.
The save/load does not save Quest Items, Experience, Location(I think no system saves location :? ) or your Spells. Save/load system only saves your level, gold, and equipments.
And the blacksmith is in the town south of the beginning town.
-21 new types of equipments, up to level 35.
-Increased levels of some abilities.
-Balanced Sorcerer's mana barrier ability and increased the battle capabilities of Rangers.
-Few new types of monster champions(revived monsters).
-Changed the attack increment of Ranger's Bow Mastery ability.
However, during multiplayer gameplay on Battle.net, the save/load bug may occur. It saves the amount of gold but no character is loaded , i dunno why, but any help would be appreciated.
There seems to be a bug with the evolution of heros.
If they are a level greater than what they are meant to be to elvolve it seems not to work.
I leveled a evolution 2 fighter to level 17 and i couldnt go his lvl 15 transformation.
Well i thought it would be better if the character was exactly that level than it could change. But since you want it 'greater than or equal to" the level to change, i will change it
Very well done, the terrain is nicely put together, like VGsatomi commented more then your usual mmo, the only thing to my opinion is what what was already brought up, Dr Super Good, about the problem with evolution and levels. Keep it up. Will be looking for your v1.12
[/i]
i think theres a bug with advancing with everyone or just red, each time i advanced passed apprentice mage, my save code get messed up, so i just lvled as an apprentice till last lvl....
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.