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Escape Nowhere v0.17

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
This resource was completely made by me, with some exceptions to tutorials on this site, and another site: http://world-editor-tutorials.thehelper.net/. However, I completely made Escape Nowhere, unless you count some scripts from the site above, and some other sites. It is unprotected, but, however, you can only edit it if you know what you are doing. If you edit it too much, though, I might get mad at you; but, have fun editing this map and making it better, but only if you need to. Darthfett, initialD, and others, helped me make this map; I could have never made this map without them.
Press F9 For The viewing of commands. Commands include: -spoof all, -control all, -kill (insert color here) Example: -kill (color), -kick (color), and -revive (for level one). Other Commands include: -level 2, -level 3, -level 4, -level 5, -level 6, and more. Open this map in The World Editor for more commands for Red. Yes, most of these commands are for Red only, because I do not want other players to complain.

Other Features Include: -advanced mode (for red only), -snow on, -snow off, -fog on, -fog off. Also, if red says anything that is stupid, he will be killed (only), and a custom WindWalk 2. I have tested this map before, and I am sure that it is entirely possible.

Where I got help:

http://world-editor-tutorials.thehelper.net/cat_usersubmit.php, another A Warcraft 3 Editing site besides that one, and other sites to help me make the triggers for this map.

Please help me make this map better, if possible.

This is the Beta Testing version, but it should work now.

Keywords:
Escape, Nowhere, Random, Cool, Triggers, Unprotected, Fun, Awesome, Commands, Advanced
Contents

Escape Nowhere v0.17 (Map)

Reviews
19:38, 28th Jul 2009 Linaze: The quality of this map isn't nearly good enough for approval. Use the Map Development forum for future development.

Moderator

M

Moderator

19:38, 28th Jul 2009
Linaze: The quality of this map isn't nearly good enough for approval. Use the Map Development forum for future development.
 
Level 31
Joined
May 3, 2008
Messages
3,155
If you edit it too much, though, I might get mad at you;

Lol, if you want to get mad when you allow people to edit it. It was better not to give permission at all.

It was ridiculous to name your map version 0.17 as any version lower than 1.00 are consider as alpha.

From what I seen, it look like you convert those trigger from GUI to JASS without doing any improvement at all. All the trigger was inefficient as it full of bj, leak and most of it could be optimize for better performance.

The description of this map at this site was very poor as well, organize it and make it interesting to garner people interest.

Even though beautiful terrain isn't a must for a maze map, but it really ought to be improve if you want to keep people to play this map long enough till the end. All I seen was 2 tiles variation on it. =.=

Description at the quest log was weak as well, all it does was show those command without elaboration about it. It seems to contain cheat which we do not accept it.

|c68222254These are the game commands that you can use:

-spoof all(spoofs all players)

-control all(red takes control of all players, and cannot be turned off)

-Kick(1-11, Red Only, red can kick himself)

-fog on, -fog off

-snow on

-snow off

-cheat

-kill (color)

-kill all

-weather on

-weather off

-revive

-level 2

-level 3

-level 4

-level 5

With such a inefficient trigger, there is no way to play this under the full house condition for a long duration. Based on what I seen, you got a lot of improvement need to be done before it could be accepted into the map database.

http://www.hiveworkshop.com/forums/...8/successful-and-productive-map-making-63419/
http://www.hiveworkshop.com/forums/...what-to-do-and-what-should-be-avoided-119252/
http://www.hiveworkshop.com/forums/...278/complete-list-of-things-that-leak-126761/
http://www.hiveworkshop.com/forums/...s-278/the-importance-of-a-description-127031/
http://www.hiveworkshop.com/forums/...he-importance-of-efficiency-in-coding-120105/
http://www.hiveworkshop.com/forums/general-mapping-tutorials-278/polishing-a-map-114031/

Read all this tutorial, use map development section to get feedback and make drastic improvement before you update it again.

Hiveworkshop quality requirement was far higher than before, such a resources would not be accepted into database.
 
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