- Joined
- May 24, 2012
- Messages
- 57
So I have had this issue on almost every map I've ever made and its seems to be completely random as far as I can tell. The issue is when changing a unit's attack type say from "Normal" to "Chaos" the units IN-GAME attack type will still be Normal type. Sometimes it comes out as a completely different un-related type altogether like Siege when the default is normal and the new type is chaos... The map I am currently working on has no triggers that effect unit attack types and there are no other outside sources changing attack types either. Also the type sometimes while testing comes out correct but is very rare that it does like 1/20 tests. Any help is appreciated.