[General] Equipping weapons?

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Jun 1, 2011
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So I know how to replace a unit when an item is click, but that just looks noobish because it deselects the unit. Is there any easier way to change the unit to ranged attack or to melee attack depending on the weapon type?
 
Use Selection - Add (Last replaced unit) to selection for (Triggering player) to select it back :p
I wouldn't replace the unit, I would hide the bearer of the item and create a new one in its position. Then, save the new unit to the triggering unit through a hashtable, to unhide it and move it to the location of the "replaced" unit, when the item is supposed to switch the range again.
 
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