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Epic-Maul TD V1.7

Submitted by Chriss
This bundle is marked as approved. It works and satisfies the submission rules.
Epic-Maul
v1.7




This is my Epic-Maul
There are 66 Levels you have to beat.
Build Tower with your Tower-Builder, build mazes or upgrade your towers.
You have much space to build, so use it and build to kill all the enemies, or you'll lose lives.
If someone kill an enemie everyone get the same money to avoid beef ;), so its equal!
Are you good enough to win? Try it!
You can play it up to 9 Players; but you can play it alone, too.
Able for Lan, Battle-Net and Single-Player
Try also this hero defense map or Another TD


Details

Details
Size: 2652kb
Levels: 66
Players: 1-9
Towers: 18x4 + 3*1 + 1x3 = 78
Money: everyone get the same money disbursed after each level
Modes: spawn when Level finished, continuous spawn (BETA)
Difficulty: Very easy, easy, normal, hard and very hard
during play also selectable: very very hard, extreme


Pictures

loading screen


Screenshots (without new Interface [v1.400])



Credits


There is a rather great thank you for "friendlyhost" for the many tips he gave me for the version 0.973
And also a big 'thank you' to bananaHUNT for the nice UI.



Changelog



v0.568-1.509


v0.568



Mortar has lower splash
Mur'gul has lower splash
Some language bugs fixed
10 more Towers (42)
Some language bugs fixed
Some language bugs fixed
10 more Levels (60)
Levelnames are english now
Ice Tower has lower splash
Interface fixed


v0.586



Tooltip fixed
enemies have lower collision
win function fixed
Level 59 fixed
not playing players get no builder
Short game bug (you get money each time you choose) fixed
Worker's animation fixed
Tarrain updatet


v0.676



"It ramain 36.000" rectified
"Tree" is better, beause sometimes you need good siege-attack
Some triigers updated
Towers can't attack other towers anymore
Difficulty selection fixed
Multiplayer balanced
4 more ultimate Towers (46)
Splash Tower balancrd
It's harder now
Armor from level 50 fixed


v0.725




Sell function fixed
New map preview
6 more Levels (66)
Chain Lightning is better
Improved Difficulty Selection
Triggers updated
Level from level 60 fixed
Win-function fixed


v0.843



Some tooltips fixed
Far Seer has more range
Kick message added
Lich does less damage
Quest updated
Improved tooltips
Ultimate Towers are better
A Waypoint added at Player 1&2 Position
Lich got Attack
28 new Towers (74)


v0.851




Dragon Haek is better
You can stop the timer by writing "-stop" and "-start"
You`ll get more money after a level


v0.921




a timer bug fixed
Now there's written how much gold you'll get
Bears do damage over time now
Armor and Attack Tooltip are showing more detail
The time between the levels is shorter, but you can still stop the timer
The commands are shown to the beginning
You get more money after each level
more Upgrade Options


v0.973




The map has a new terrain
Militia has less and skorpion more range
Naga-King does more Splashe damage
Multi-Strike Buildings are cheaper
new interpretation of the equipment
Rain of Fire has a greater cooldown
every 8th wave is a special wave


v0.998




lvl 64 has a apportionment-ability
ultimate-Towers a better
You`ll get: is fixed
when a boss reaches the end, you'll lose now


v1.054




Some Texts are fixed
Bears attack faster now
Level 24 is easier
One more Towergroup (Troll)
New Ultimate Tower System
one more Ultimate Tower
Some text are colored now
more balanced
Level 8 is easier
Arthas-Towers have stun ability
79 Towers now!


v1.064




Normal Armor is easier
Now you get gold bach, if a tower was killed
The evasion-Level is easier
Naga King-Tooltip changed
Lich-Tooltip fixed
Lumber-Tooltip improved
you cant win anymore after defeat


v1.098



New Map Preview
Improved Information-Design
Game after winning fixed
Lich Tooltip fixed
Tower-comments
win and defeat fixed
Slightly black is more powerfull
Just one Waypoint in Player 1 & 2 position now
Naga-Kings Tooltip fixed
No booty after game has ended


v1.100



Some errors between shortcuts fixed


v1.176




New Attack armor Index
Tower upgrade fixed
automatic teleport of the builder
new sale factors
Naga King is slower but stronger
new animation of Holy Dragons attack


v1.205




less time at beginning, more time between levels
new Ultimate Tower system (with less and new Towers)
You can build only one Ultimate Tower
You'll get has better describtion
New Map Preview
New Screenshots


v1.215




"Show Range" ability for Towers
"-give x y" (x= Player; y=amount) command


v1.400




New terrain
New Map Preview
New Loadingscreen
every 11th wave is a boss wave
last level also one unit
Nagas have anti-boss attack
harder
Spawn in a line
Move your ass: Units don't run into aim anymore
New unit look
new interpretation of armor
New unit abilities
better Sell function
bloody hands and slow Poisen complement each other
bloody hands doesn't slow enemies anymore
time between level can be determined
Bears and Ogres were adjusted slightly
Devil Tooltip is fixed


v1.480




Sell-Tooltip fixed/improved
3 more upgrade-possibilities (for Bear, Mortar and Ghost Tower)
Rain of Fire is rarer and graded
Devils deducted Armor is now 25% (not 7 Armor)
You can "reserve" a timer-stop while the level is running
"Information" improved
Level 16 has now devine Ability
costum UI


v1.494




Bears are a little bit stronger
own cursor
Every Race have the same worker icon
"You have won" just one time
Some unit info added
Food Tooltip added
some minor text-fixes
New loading screen


v1.509




it will get harder with time
Trap Tower attacks all near foes (so stronger, but also more expensive)
Armor overview (in Info/Questlog)
Some hard early levels are easier
Bears looks a bit more different (if there is no graphic bug)
fastbuilding is standart activated
minor text improvements







v1.520




units can't go back
difficulty changes during the game possible
leaving players don't leave their money
tower transitions were identified
small graphical improvements
minor text improvements


v1.555




continuous spawn-mode added (BETA)
more difficulty grades (difficulty changes during the game possible)
[1-very easy,..., 5-very hard, 6-very very hard, 7-extreme)


v1.578




V1.577
Special Waves are more Special (e.g. one Flying wave)
balanced new special waves
bug fix for special Level 64
V1.578
Units are running faster into aim


v1.6




Devil's Ability does now (after two years) work...


v1.7




No mor killing-dependent booty
No more "ultimate Towers" -> Aura Towers instead without attack
No more Fastbuilding mode. All Towers are now building quick enough
Smaller building area
Militia Tower cost more, but is also stronger
general Tower balancing




Story

A short story:
An evil architect wants the secret weapon, which is quite destructive.
Only one path leads from his camp in the north of the island to the weapon, but you've gathered with your allies to stop him.
Are you good enough to withstand his murderous attack waves?




Keywords:
Maul, TD, new, good, 66 Level, 60 Level, many levels, single, much Levels, player, 9 players, epic, epic-maul, pro, nice, top-rated, difficult, many T
Contents

Epic-Maul TD V1.7 (Map)

Reviews
Moderator
16:31, 31st Jul 2010 ap0calypse: Approved Barely approved, but it contains all basic elements. Although you should change the icons of the quests and do something about the terrain. [EDIT] [img]Orcnet [16:32, Dec/07/2012] "Changed...
  1. 16:31, 31st Jul 2010
    ap0calypse: Approved

    Barely approved, but it contains all basic elements.
    Although you should change the icons of the quests and do something about the terrain.

    [EDIT]

    [​IMG]Orcnet
    [16:32, Dec/07/2012]

    "Changed Rating" see Review
     
  2. San_Melon

    San_Melon

    Joined:
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    nice now the map looks really better ;)
    3/5

    Check if you need credits..
    (do you got help/tips or get some models/icons/abilitys from someone for your map?!
    so get a hidden tag for credits !
    Hive rules
     
  3. ap0calypse

    ap0calypse

    Joined:
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    Reset back to pending on kind request of the author.
     
  4. Hawk

    Hawk

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    Well that's good description for TD.
     
  5. -Kobas-

    -Kobas-

    Joined:
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    Icons:
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    Resources:
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    Well map is still full of Memory Leaks (Region and Groups at first place) but description is far better (Chriss12345 add Credits also)

    I am testing map right now, comment soon!

    EDIT:

    Things that I don't like:
    At start I selected short mode 10 times and get 20.000 gold then I build 2 ultimate towers and wins the game -.-

    2nd some spells has bad description like Teleport:
    Teleport (name)
    teleport (description)

    3th When I picked that fast build mode worker will still play build animation even after tower is constructed!

    4th Terrain is very bad 328 random placed doodads, also there is no Camera Bound so its looks really ugly!

    5th I played game alone but blue and all other players have builders placed on map

    With all that above and triggers with memory leak just like:
    • Events
      • Unit - A unit enters Spawn3 <gen>
    • Conditions
      • (Owner of (Entering unit)) Equal to Player 12 (Brown)
    • Actions
      • Unit - Order (Entering unit) to Move To (Center of Spawn2 <gen>)
    or this one
    • Events
      • Player - Player 3 (Teal) types a chat message containing -sell as An exact match
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units owned by Player 3 (Teal)) and do (Actions)
        • Loop - Actions
          • Unit - Order (Picked unit) to train/upgrade to a Einheit verkauf
    I can give 1/5 rating and vote for rejection!

    My opinion is that this map isn't finished jet (better to say far from finish) so this isn't place for it Maps Rules!
    Please use Map Development forum for that purpose! Also if you need help with trigger feel free to post thread here Triggers & Scripts and somebody will help you! And at the end I want also to say that if you need any help with editor check this forum World Editor Help Zone!

    P.S. explore hive, you will see that this site can give to you all that you want, and that all what he asking from you is to respect RULES and be nice to other users!
     
    Last edited: May 4, 2010
  6. Chriss

    Chriss

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    I fixed it as far as i can. I hope ou can enjoy now ;)
     
  7. krisserz

    krisserz

    Joined:
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    What is changelock?
     
  8. Hawk

    Hawk

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    In my opinion this deserve at least 3/5.
     
  9. Junpei

    Junpei

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    Good Map :thumbs_up:
     
  10. Cweener

    Cweener

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    well i was going to PM this to you chriss12345 but your not registered:thumbs_down:
    View attachment Epic-Maul_701.w3x
    I was bored and while i was going through your triggering i noticed a lot of leaks. this version has much fewer leaks. i removed all of them that i saw, and since i did, i might as well share this with you.
     
  11. -Kobas-

    -Kobas-

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    Well if you cleaned large number of leaks and fixed some bad triggers, god job!
    I will check this map once again when you make some large progress, maybe will mark change 2 :xxd:

    Btw screenshots can't be shown! -.-
     
    Last edited: Nov 6, 2010
  12. Chriss

    Chriss

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    Update

    First: Thank you to Cweener ;)
    I updated triggers as he said. But i can see the screenshots...
     
  13. -Kobas-

    -Kobas-

    Joined:
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    Spells:
    4
    Template:
    5
    Tutorials:
    6
    Resources:
    28
    Well maybe is album private
    Make it public :razz:
     
  14. Chriss

    Chriss

    Joined:
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    Does it work now?
     
  15. Cweener

    Cweener

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    no problem:)
    and yes, they work now:)
     
  16. Chriss

    Chriss

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    OK, that`s good ;)
     
  17. lmjai

    lmjai

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    Found bug

    FOUND BUG - see attachment - 1.24e
     

    Attached Files:

    Last edited by a moderator: Jun 13, 2010
  18. Chriss

    Chriss

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    can`t watch it. I have just the newer version...
     
  19. lmjai

    lmjai

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    start building something, cancel before it's completed = get back x2 the cost. I don't know if this is fixed now I didn't play it again 'till then