- Joined
- Nov 23, 2009
- Messages
- 262
Hello there, today im searching help for my map Eon of War.
It's a combination of Realtime Strategy and RPG.
Eon of War
Gameplay
Screenshots
Requirement
I need:
*Terrainer - EternalWow2010
*Lore
*Loading Screen
*Writer (example: tooltips)
*Triggerer
*Unit and Hero balancer
It's a combination of Realtime Strategy and RPG.
Eon of War

Gameplay
In Eon of War, you begin as the king of a tribe of
humans, trying to interact with other tribes. When you get money you can reaserch upgrades too your people example: Bows or Shields. But later you can choose betveen upgrading your technology or evolve your people fysicly.At the first phase [Medival phase] every one is human, but when you shall upgrade too the 1600 phase you can choose betveen, Human, Beast or Necros.
Human - High technology and advanced wepons, many upgrades but weak witout them
Beast - Primitive creatures, powerful with or without upgrades. Orcs and Ogres are some typical beast creatures.
Necros- Often weak, but great in numbers, uses powerful unholy magic. Typical creatures are zombies and skeletons.
humans, trying to interact with other tribes. When you get money you can reaserch upgrades too your people example: Bows or Shields. But later you can choose betveen upgrading your technology or evolve your people fysicly.At the first phase [Medival phase] every one is human, but when you shall upgrade too the 1600 phase you can choose betveen, Human, Beast or Necros.
Human - High technology and advanced wepons, many upgrades but weak witout them
Beast - Primitive creatures, powerful with or without upgrades. Orcs and Ogres are some typical beast creatures.
Necros- Often weak, but great in numbers, uses powerful unholy magic. Typical creatures are zombies and skeletons.
In Eon of War, you begin at the Medieval phase. Each phase are the years for your race/People. When you upgrade your base, you change phase.
Phases:
*Medival
*1600 ce
*1700 ce
*2000 ce
*2300 ce
*Sci-Fi
In medival phase you train axemen and knights and such, and in for example 2000 ce you build US rangers or Terrorist and Tanks.
Phases:
*Medival
*1600 ce
*1700 ce
*2000 ce
*2300 ce
*Sci-Fi
In medival phase you train axemen and knights and such, and in for example 2000 ce you build US rangers or Terrorist and Tanks.
Each and every unit dies very easely in Eon of War,
but it don't cost very much or take much time to build a Horde of Warriors
. This makes the battles more epic and you need more tactics. Armors
have a new meening in Eon of War, there are no guarantee that the armor
reduces incoming damage (making it more realistic). People mabey will think that the battles will go too fast, but they don't, the armor system and
the number of units gives you a adredalin rush when you are fighting of the enemies.
but it don't cost very much or take much time to build a Horde of Warriors
. This makes the battles more epic and you need more tactics. Armors
have a new meening in Eon of War, there are no guarantee that the armor
reduces incoming damage (making it more realistic). People mabey will think that the battles will go too fast, but they don't, the armor system and
the number of units gives you a adredalin rush when you are fighting of the enemies.
Screenshots



Requirement
I need:
*Terrainer - EternalWow2010
*Lore
*Loading Screen
*Writer (example: tooltips)
*Triggerer
*Unit and Hero balancer
Attachments
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