- Joined
- Aug 14, 2006
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- 7,602
Hey.
I'm requesting a GUI made enemy health regeneration system for a single-player campaign.
Rep and credits will be given to the creator of the system.
I'm requesting a GUI made enemy health regeneration system for a single-player campaign.
- The generation is only made for neutral hostile units.
- After 10 seconds the regeneration starts if no damage is taken(health must be lower than 100% of course).
- Regeneration starts, with 0,5% per second and it increases per second by 0,5% up to 5% per second(max health).
- The regeneration is immediately cancelled when a unit takes damage.
- At the beginning of game, specific types of unit types are chosen who has this regeneration(not all enemies has this regeneration).
Rep and credits will be given to the creator of the system.
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