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Emerald Shores Naga

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Use the new improved naga race. to use it, confirm 'play as naga' when the dialog button pop.
full tech systm with:
2 Melee units.
2 Ranged units.
4 Spellcasters.
4 Air units (one attak, one siege, one support, one transport).
2 Medium Ranged units.
2 Siege units (exept the air)
3 New Naga Heroes (and the Sea Witch).
5 New Netural Heroes (From Taven)
1 Shop Summond unit (Royal Guard)

1, 2, 3 teir Townhall.
2 Main Spellcaster building (Normal/Advenced)
2 Main unit prodaction building (not including townhall)
1 upgade building
1 shop
1 Transport Building
2 Main Protectors/Towers (lv1, lv2)
Many New Summond Units.
The map is designd as free for all map. (all vs all).
Naga Speciel Stuff:
Amphibius: all naga units are amphibius or air.
Submerge: some naga have this ability.
Improved gold harvesting: speciel upgrade lets mur'gul slaves take up to 20 gold each time they come back from the mine.
Spell Immunity item: from the shop.
Town Hall is Magic Immunue (in its Last Level and cast watery minion), also he is a main units prodaction building.
Naga doesn't have Mechanical units at all.

Credit for:
Tarrasque , Red XIII, Callahan, MasterHaosis, Elenai, Paladon, The_Silent, Mr.Goblin, KelThuzad, s4nji, Suselishe, 67chrome, CRAZYRUSSIAN
L_Lawliet, Anachron, mortal, communist_orc, DonDustin, inhuman89, Crowolf, IamtheRper, WILL THE ALMIGHTY, PrMosquito, LiOneSS,

naga, melee, map, project, complete, ruins, sea witch, water, master, nature, magician, mur'gul, dreamer, ocean, reef, drake, sea, tide, navi, ancient,
enjoy the map!

yours,

Scourge Warchief

change log:
New on this version 1.1: Icons Fixed, units names changed, new description, play as naga dialog fixed for every race not just human, jobsdone sound changed.
new on this version 1.2 : icons changed, stats and names changed
New on this version 1.3: new upgrade: improved gold harvasting. changed ancients life points.
New on this version 1.4: new upgrade: mur'gul essence. new unit: mur'gul Marauder.
New Item: Crown of the ocean.
New Hero: Orc Warlock
New on this version 1.5: shop items changed, heroes are now more balanced.
units costs are increased. overall: map is more balanced. (these changes are dau to review made by orcnet so thanks for the review).
New on version 1.6: changed chain lightning for the warlock. elder sage hero fixed.
New on version 1.7: fixed the town portal problem in which you cannot target it unless u are human (by simply changing the halls race to demon if anyone need to know in case they make a altred melee map or campaign with custom races).
New on version 1.8: Two new heroes: Shadow Ascendant and Nether Summoner.(Taven Has Now A Total Of 12 Heroes, means no more space in it).
New on version 1.9: New description, Slight ingame Changes, Water Breath Icon Fixed.
New on version 2: New Townhall Models.
New on verision 2.1: more balanced heroes, stronger creep camps.
New on version 2.2: Music theme removed for your requast, some other minor changes.

Keywords:
naga, melee, map, project, complete, ruins, sea witch, water, master, nature, magician,
mur'gul, dreamer, ocean, reef, drake, sea, tide, navi, netur
Contents

Emerald Shores Naga (Map)

Reviews
17:47, 22nd Aug 2011 -Kobas-: Status: Rejected
Level 30
Joined
Jul 31, 2010
Messages
5,246

Emerald Shores [No Version/s Stated]

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5/591-100A

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4/581-90%B

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3/575-80%C

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2/570-74%D

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1/550-69%F

General:

Gameplay-[5/5]
Note: Commentary for your map's playability.

Terrain-[5/5]
Note: Commentary about your terrain's sight of view.

Managing-[5/5]
Note: Commentary on your game's output.

Overall-[15/15]


Gameplay

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Nothing new to the game, you just added a Naga race that doesn't match a proper melee standards and so as their heroes' unbalanced status.

Terrain

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This map was taken from the original "Emerald Shores" by just adding few decorations.

Managing

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The Naga race is interesting, although you ended it harshly, so many imbalance characters in that race, its interface doesn't take up a custom naga [which can be spotted here] instead only cover the original race you started with, and its music theme sucks, use a proper epic or mysterious-fantasy like music next time if you know what I mean.



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2/1557%F
Status: Rejecting

If you wish to continue your work project, do please send it in the Map Development area so users can help you and you continue your updates.
 
Level 4
Joined
Jul 12, 2011
Messages
67
I found some mispelt wordds in some tooltips, like the Magic Immunity Item in the naga store. The orc warlock recruit tooltip. The navi priest. Otherwise a fun map thanks for making it :D

Gameplay wise, the magic immunity item is probably to poweful. Maybe sell the item that blocks a negative spell every 40 seconds instead?
And lorewise, ancients woulndt help the Naga.
 
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