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Elfian's Escape Maker

Submitted by elfian
This bundle is marked as approved. It works and satisfies the submission rules.
What is this?
This is an escape maker map as the title says. The main player creates an icy maze using his awesome powers and then all the others are supposed to play it. The most important thing is that you slide on the ice and die on the snow. The map technically doesn't end. Ever.

What features does it have?
  • Snow -> Kills you, when you step on it
  • Ice -> Makes you slide, while you are on it
  • Dark Ice -> Makes you slide really fast, while you are on it (it's also harder to turn around on this one)
  • Lava -> Deals damage over time, while you are on it
  • Poison -> Slows your movement speed, while you are on it
  • Black Squares -> Normal ground, on which you can have a rest
  • Tectonic Ground -> Makes your camera shake, while you are on it

  • Creeps (every damn unit from the entire game can be spawned if you know their name strings, look for a list somewhere at the bottom)
  • Keys and Doors
  • Teleporting Circles
  • Special Bonus Items (Boots, Invul. Potions)
  • Jump Pads
  • Spell Casting Towers
  • Save Check Points

  • Lockable Camera for Escapers
  • You are also able to transfer your super special Escape Maker abilities to another player any time during the game

  • Other useless cosmetic bullshit

There are a lot of maps like this one, why submit it?
I found it in my archives and actually I just want to get critique about my coding, to see what I can improve and change. This is why the map is unprotected.

Credits
  • Ideas -> Me, Hivoyer, All the other maps like this one (I'm such a thief :O)
  • Coding -> Me
  • Map Logo -> Me
  • Boots of Speed Model -> Matarael
  • Invul. Potion Model -> Xazuki
  • Key Model -> Mc !
  • Icy UI -> CRAZYRUSSIAN
  • Super Detailed and Mega Awesome Terrain - Me (oh yeah, just too pro)

Type 'help' in game to get the list of commands.
WARNING: Commands don't have a '-' infront of them :mad:

List of a Few Creeps
mortarteam,footman,villagerkid,foresttroll,icetroll,cannontower,infernal,peasant,siegeengine,paladin


Changelog

06.08.2010 ... ver (1)
- IT'Z ALIVEEHHH!!
07.08.2010 ... ver (2)
- Probably fixed 'boolexpr' leaks. Just... probably...
- Fixed a possible desync
07.08.2010 ... ver (3)
- Added Tectonic Terrain
- Added new command 'tectonicshake:'
08.08.2010 ... ver (4)
- Renamed Tectonic Terrain to Rocky Snow
- Fixed some minor bugs
- Added jump pads
- Added new command 'jumppower:'
22.09.2010 ... ver (5)
- Added the amazing icy user interface


Keywords:
ice,snow,dark,slide,escape,maker,god,test,this,sucks,so,badly,awesome,cool,icy,frost,death,blue,die,white,ninja,tectonic,terrain,i,like,rusty,spoons,b
Contents

Elfian's Escape Maker (Map)

Reviews
Moderator
23:46, 7th Aug 2010 ap0calypse: Approved
  1. 23:46, 7th Aug 2010
    ap0calypse: Approved
     
  2. Dj0z

    Dj0z

    Joined:
    Oct 16, 2008
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    Neat description for the type of map it is, makes you wanna play the map.
     
  3. SeriousEnemy

    SeriousEnemy

    Joined:
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    Just a short review (I didn't checked all triggers)..
    Your slide trigger is leaking (same for any other triggers which change the position of units).

    call SetUnitPosition(Game_Skater, x + Config_IceSlide * Game_BonusSlide * Cos(GetUnitFacing(Game_Skater) * bj_DEGTORAD), y + Config_IceSlide * Game_BonusSlide * Sin(GetUnitFacing(Game_Skater) * bj_DEGTORAD))

    You don't use any location variables.



    It would be great if you add 1 or 2 levels, so players don't need to wait for the builder.
     
  4. elfian

    elfian

    Joined:
    Jun 28, 2008
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    Just noticed that I'm using null boolean expressions, well, that'd be one thing to fix :]




    Wait, so, a call to the SetUnitPosition() native also gives a leak, even thought I'm not using any handles o_O Oh, ok, that's another thing to fix then, lol..

    EDIT: Fixed the boolexpr's, but I'm still too skeptical about SetUnitPosition leaking, even when I'm not using any handles...
     
    Last edited: Aug 6, 2010
  5. Darkzealot_128

    Darkzealot_128

    Joined:
    Jun 29, 2010
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    Neat description.
     
  6. SeriousEnemy

    SeriousEnemy

    Joined:
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    I'm not sure if it really leaks, but I think so.
    Well.. test your map with friends for some hours and you will know it. :p
     
  7. Hivoyer

    Hivoyer

    Joined:
    Sep 24, 2006
    Messages:
    31
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    Glad you finally uploaded it

    We played this map for 2 hours and it caused no lag and no problems.The I made was half the size of the map and everything worked perfectly.Now you can just add more versions with different extras(like the wisp and the gate with keys) and maby some helpful items(like the shoes).Also a tectonic terrain type:it's like rock and when you step on it your camera shakes,so it's hard to dodge creeps on it.
     
  8. elfian

    elfian

    Joined:
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    Before submitting the map it was full of leaks that I never noticed and never knew about, but playing it with friends for an hour or more still caused no lag. This isn't a good way to check for leaks. For once I could use the The_Reborn_Devil's Handle Counter, but it doesn't seem to show an accurate amount.

    I like the tectonic terrain idea. I'm also going to add rotating wisps and maybe even a jump pad. Any ideas for new items?
     
  9. Ironside

    Ironside

    Joined:
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    As a Reviewer of the Map Reviewers Group, I joined the THW Cleaning Event.
    I
    end up writing a fast review, or just posting the end state of the map, rating is not always included!


    Current State for this map: Approved

    Additional Information:
    Do remove the leaks, if you haven't done so already.

    I will contact the moderator to Approve/Reject the map, depending on what you recieved.

     
  10. Crave.

    Crave.

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    Haha yes very funny.
     
  11. AlienAtSystem

    AlienAtSystem

    Joined:
    Dec 26, 2009
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    Spells:
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    Resources:
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    This definetly does NOT leak since it only uses real variables. Whoever wrote the comment should learn something about native functions and the way how to avoid locations.
     
  12. RaidonGod

    RaidonGod

    Joined:
    Oct 7, 2008
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    nice. anotherescapemaker. but Ioikethis one more then others.
    oh and i lol'd at this :D
     
  13. Zinox

    Zinox

    Joined:
    Sep 24, 2010
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    In my suggestion, the game is fun, nice idea of a escape maker too, i played it alot, had some fun with it, better than any other escape game i played till now, so i guess 9/10 is good.
     
  14. TheSporeGA1

    TheSporeGA1

    Joined:
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    Uhh... I can't play this... It keeps saying "Game Not Found."
     
  15. retardfuckern

    retardfuckern

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    same here ;/ what a shame
     
  16. Dogzo

    Dogzo

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    me three, dammit ,i hate this error,but , it only effects escape makers ;0, does enyone has a solution to this error " game not found" ?