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Elegant way for Unit visibility detection

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Hey there,

im currently triggering on an AI for my map and am seeking for a well made way to detect if an invisible unit is visible for a player e.g. through true sight. My current solution is to have all units with truesight possessing an aura which affects eneny units. When im checking for targets, i check if, when the unit is invisible, it has the buff o not.

So, im looking for a more elagant, not aura usibg way to detect revealed invisible units and at best a way which does not involve iterating through all units with true sight.
 
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