- Joined
- Sep 20, 2013
- Messages
- 29
Hi, it's me once again, but this time unfortunately with more complicated problem.
Namely, just like it is written in topic of this thread, one ability - LIFE DRAIN, which execution i've recently coded in gui, including some custom script triggers as i had to use them anyway to set few variables into values that can't be specified without using non gui script, as a part of creating my map that I'm currently developing, doesn't really work properly when it's used by hero controlled by sentinel players on my map (concretely players with numbers from 1 to 6) by not showing the lightning effect of drain of life between caster and target even though it's coded fully correctly, considering that it surprisingly works completely, including showing appropriately the lightning effect, for sccourge players (number:7 to 12). I've no idea why it's happening due to the fact that the trigger sequence that is responsible for execution of this ability, as well as any other contained in my map, doesn't include at all any function related to making this ability less functionable for specified players ;O. Please answer this post quickly as I require help with solving it really badly, because I just can't do it alone, due to the fact that I can't even see the reason of this problem despite the fact that I'm expereincing it from yesterday so far ...
Namely, just like it is written in topic of this thread, one ability - LIFE DRAIN, which execution i've recently coded in gui, including some custom script triggers as i had to use them anyway to set few variables into values that can't be specified without using non gui script, as a part of creating my map that I'm currently developing, doesn't really work properly when it's used by hero controlled by sentinel players on my map (concretely players with numbers from 1 to 6) by not showing the lightning effect of drain of life between caster and target even though it's coded fully correctly, considering that it surprisingly works completely, including showing appropriately the lightning effect, for sccourge players (number:7 to 12). I've no idea why it's happening due to the fact that the trigger sequence that is responsible for execution of this ability, as well as any other contained in my map, doesn't include at all any function related to making this ability less functionable for specified players ;O. Please answer this post quickly as I require help with solving it really badly, because I just can't do it alone, due to the fact that I can't even see the reason of this problem despite the fact that I'm expereincing it from yesterday so far ...