- Joined
- Dec 31, 2014
- Messages
- 68
Hello,
I am trying to trim down some triggers in my level.
One of them was that that when player 1,2 or 3 types something specific it plays an individual sound.
This is what I had done originally in my map but there were quite a lot of individual triggers for them.
Something to the effect of;
I couldn't find a way to be able to do this searching around.
Thanks.
I am trying to trim down some triggers in my level.
One of them was that that when player 1,2 or 3 types something specific it plays an individual sound.
This is what I had done originally in my map but there were quite a lot of individual triggers for them.
-
Example
-
Events
- Player - Player 1 (Red) types a chat message containing TEST as A substring
- Player - Player 2 (Blue) types a chat message containing TEST as A substring
- Player - Player 3 (Teal) types a chat message containing TEST as A substring
- Conditions
-
Actions
- Sound - Play TEST <gen>
-
Events
Something to the effect of;
-
Events
- Player - A Player types a chat message
- Conditions
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- The Chat Message Contains TEST
-
Then - Actions
- Sound - Play test <gen>
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- The Chat Message Contains EXAMPLE
-
Then - Actions
- Sound - Play example<gen>
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
I couldn't find a way to be able to do this searching around.
Thanks.
Last edited by a moderator: