- Joined
- Dec 31, 2014
- Messages
- 68
Hello,
I am trying to trim down some triggers in my level.
One of them was that that when player 1,2 or 3 types something specific it plays an individual sound.
This is what I had done originally in my map but there were quite a lot of individual triggers for them.
Something to the effect of;
I couldn't find a way to be able to do this searching around.
Thanks.
I am trying to trim down some triggers in my level.
One of them was that that when player 1,2 or 3 types something specific it plays an individual sound.
This is what I had done originally in my map but there were quite a lot of individual triggers for them.
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Example
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Events
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Player - Player 1 (Red) types a chat message containing TEST as A substring
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Player - Player 2 (Blue) types a chat message containing TEST as A substring
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Player - Player 3 (Teal) types a chat message containing TEST as A substring
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Conditions
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Actions
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Sound - Play TEST <gen>
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Something to the effect of;
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Events
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Player - A Player types a chat message
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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The Chat Message Contains TEST
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Then - Actions
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Sound - Play test <gen>
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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The Chat Message Contains EXAMPLE
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Then - Actions
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Sound - Play example<gen>
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Else - Actions
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I couldn't find a way to be able to do this searching around.
Thanks.
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