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Editor lagg when picking unit

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Level 11
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Oct 28, 2012
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231
Hello,

I have a huge map with tons of units. I already solved problem with objects and unit spawning lag by hiding palets on the left side.

However, when I try to pick my unit in trigger editor, it always takes a lot of seconds between the windows pops up. This makes mapmaking longer and more annoying process. Can it be solved somehow? I appreciate any tips ;)
 
Unfortunely, there's no way to solving the issue unless you reduce the number of preplaced units you use as variable

Maybe is there a way for you to create via triggers some of your preplaced units to reduce this problem
 
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