Hello,
I have tried looking around a bit but with no luck. I am wondering how saving my map as a "Warcraft III Scenario Folder - Expansion" is supposed to work? I used to just modify .mpq files with all my custom content instead of using the Import Manager in the Editor, with CASC coming out, we're no longer able to just edit .mpq files. So, upon saving my map as a Scenario Folder, it seems to work much like a .mpq, however when I start adding in my custom content, in the Import Manager in-game, files are using the path of, "Textures/Skin.blp" instead of "Textures\Skin.blp" (which is the path that the game uses for everything else). Is there a way to have it path my items with the proper path or is this just a bug that hasn't been fixed yet?
Thanks
I have tried looking around a bit but with no luck. I am wondering how saving my map as a "Warcraft III Scenario Folder - Expansion" is supposed to work? I used to just modify .mpq files with all my custom content instead of using the Import Manager in the Editor, with CASC coming out, we're no longer able to just edit .mpq files. So, upon saving my map as a Scenario Folder, it seems to work much like a .mpq, however when I start adding in my custom content, in the Import Manager in-game, files are using the path of, "Textures/Skin.blp" instead of "Textures\Skin.blp" (which is the path that the game uses for everything else). Is there a way to have it path my items with the proper path or is this just a bug that hasn't been fixed yet?
Thanks