I know this is a rookie issue, well, sadly I am a rookie in such matter...
Here's how it went down for me:
1. I downloaded a pack, which comes with a mdx and several dds files.
2. I imported all of them into import manager, reforged edition to be exactly.
Then, something was off.
When I choose to apply custom path to the mdx file in unit editing, a large section of the model would be without textures.
When I changed the path inside import manager according to the tutorials that I googled, then apply the imported path (Even without changing the paths), the model itself went missing as the big old green-black box was seen inside the World Editor...
Guess I rly should look for a better tutorial for reforged edition...
Edit: I suspect it has something to do with my World Editor, it seems unable to recognise .dds files as textures, they were labelled as 'others' instead, now the mdx files seems not working properly, I'm stuck with the green&black box for now.
Here's how it went down for me:
1. I downloaded a pack, which comes with a mdx and several dds files.
2. I imported all of them into import manager, reforged edition to be exactly.
Then, something was off.
When I choose to apply custom path to the mdx file in unit editing, a large section of the model would be without textures.
When I changed the path inside import manager according to the tutorials that I googled, then apply the imported path (Even without changing the paths), the model itself went missing as the big old green-black box was seen inside the World Editor...
Guess I rly should look for a better tutorial for reforged edition...
Edit: I suspect it has something to do with my World Editor, it seems unable to recognise .dds files as textures, they were labelled as 'others' instead, now the mdx files seems not working properly, I'm stuck with the green&black box for now.
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