Editor crashes when opening map with imported custom models (possible dds texture path error)

Level 2
Joined
Dec 3, 2024
Messages
2
I'm using the world editor 2.0 and being very cautious with the path of all models inside the asset manager. The models are imported, it works, I can see them in the editor and when I test the map in game but all of a sudden whenever I close a map with more than 2 custom models saved and try to open it again in the editor it crashes. It happens with several different models, whenever a map has more than 2 custom models, regardless of which model it is, it crashes when opening it. Any solution for that?.

I noticed that the error occurs when I place the .dds texture paths

Thank you very much in advance
 

Uncle

Warcraft Moderator
Level 73
Joined
Aug 10, 2018
Messages
7,866
I'm using the world editor 2.0 and being very cautious with the path of all models inside the asset manager. The models are imported, it works, I can see them in the editor and when I test the map in game but all of a sudden whenever I close a map with more than 2 custom models saved and try to open it again in the editor it crashes. It happens with several different models, whenever a map has more than 2 custom models, regardless of which model it is, it crashes when opening it. Any solution for that?.

I noticed that the error occurs when I place the .dds texture paths

Thank you very much in advance
Save your map as a folder -> File/Save As. This'll allow you to access it's files like imported assets without needing to open the World Editor.

Anyway, I don't know the solution to this but you should look around for recent threads with similar issues.
 
Top