Excuse my first post has to be a very quick one, but I just want to leave a quick question before I go afk for about 30min. So I will roughly explain what I need to do.
Im making a warrior-type hero that uses "rage" as a resource similar to WoW. However, because it is a hero unit, it benefits from intelligence mana regen and bonus. While I could simply eliminate bonus from gameplay constants, that would ruin the other casters in game. Can I change it so this unit doesn't benefit from such? Or do I really have to make a trigger that sets its mana and regen and etc every level (lazy yes)
ill take more time to explain myself if needed soon. Ill be back soon. thanks
Im making a warrior-type hero that uses "rage" as a resource similar to WoW. However, because it is a hero unit, it benefits from intelligence mana regen and bonus. While I could simply eliminate bonus from gameplay constants, that would ruin the other casters in game. Can I change it so this unit doesn't benefit from such? Or do I really have to make a trigger that sets its mana and regen and etc every level (lazy yes)
ill take more time to explain myself if needed soon. Ill be back soon. thanks