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Easier way of editting hero scale in multiple maps.

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Dec 29, 2010
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Hello.

I've editted all my ROC maps so that each hero has a scaling value similar to footmen/grunts, depending on the race, that way I wanted to make heroes less powerfull in a melee game due to size but also increase looks and realism.

However, I have a problem. :bored:

I want to do this for the frozen throne maps, but I'd say it would take me literally ages to edit every single map manually. :cry:

Any ideas how to do this easier? I did try the import/export custom data, however I really want to know if theres a faster way of doing this, like editting multiple maps at the same time then saving them.

+rep to all who help and thanks in advance. :thumbs_up:
 
You can open maps in WE and then clicking on ↓
attachment.php

Change maps, you can simple Copy and Paste units, triggers or whatever!

Still you can Copy and Paste only 1 unit for example or
copy unit, change to items copy item change map and paste item then unit and so on!

I hope this can help!
 

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Level 3
Joined
Dec 29, 2010
Messages
40
You can open maps in WE and then clicking on ↓
attachment.php

Change maps, you can simple Copy and Paste units, triggers or whatever!

Still you can Copy and Paste only 1 unit for example or
copy unit, change to items copy item change map and paste item then unit and so on!

I hope this can help!

I think you missunderstood me :gg:

I know how to copy/paste or export/import units or custom data, I also know how to switch maps, altho I don't do that, I just open new ones, import data, save. (A bug I noticed, textures turn into white after about 9 maps or so)

What I'm looking for is a faster way of importing the data into the maps, because importing the custom data over and over and over again many times for hours is just too much.

Thanks for your help, though.
 
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