Moderator
M
Moderator
12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.
IcemanBo: Too long as NeedsFix. Rejected.
Reviewed by Maker, Earthen Spells, 8th Feb 2012
- EarthArmourPeriodic should be initially off and turned off when there are no units in the group. Same thing for ImpalerMagicMove
- Use 0.03 period for EarthArmourPeriodic to get smoother movement
- Don't do any configuraton in EarthArmourPeriodic
- Custom script: call DestroyGroup(bj_lastCreatedGroup)
^Remove that from EarthArmourPeriodic- You should check if caster is alive in EarthArmourPeriodic
- Leak
- Unit - Order TempUnit2 to Undead Crypt Lord - Impale (Position of (Picked unit))
->
- Custom script: call DestroyGroup(GetLastCreatedGroup())
^Use that right before Unit group - pick...
- Custom script: set bj_wantDestroyGroup = true
- Earth Armor is a bit unoriginal, we already have that kind of spell(s) in the database