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- Altered melee map playable as single or multi-player.
- Map initializes as free for all has a -ally and -unally system.
- Hero limit is 3 and food limit is 100.
- New units, buildings, heroes, and abilities.
- Map is protected.
*Centaur - Utilized the force of stamina to allow hit and run as well as quickly returning to defend base.
*Demon - Creates specialty units that specifics counter acts against mass production of strong units.
*Draenei - Specializes in magic abilities that greatly damages opposing armies during battle.
*Forsook - Focus' on the preservation of units allowing them to endure longer during battle.
*Goblin - Generates a quick production of units with high agility allow them to attack quickly.
*Human - Very strong against anti-air and ground to ground battles.
*Night Elf - Build strong aggressive units that could complete dominate a battlefield.
*Naga - Concentrates on adaptive units that counter act against any unit in battle.
*Orc - Develops an early attack force that greatly affects the development process of opponents.
*Orge - Every unit is powerful for it's level but very costly in resources.
*Quiraji - Race very weak at the beginning but very powerful when the race is fully developed.
*Satyr - Focus' on damaging an army by weaken them over time.
*Sindorei - Each Unit have special skill that allows them to battle with unusual abilities.
*Undead - Capable of building a self sustaining army if utilized properly they can defeat anyone in battle.
*Tuskarr - Disrupts the performances of opposing armies and increases the attributes of friendly units.
*Troll - Can quickly dispatch waves of armies that can overwhelm the opposing force.
V3B7
No more green icons
Compressed all icons
Changed model Altar of Argus. Orc Barracks, Tumble Tower, spell breaker, Naga Hall, Lancer, Dungeon, Cemetary
Added hero for Quiraji
Major rebalance for all units
Fixes to esticistic like armour type, unit sounds, walking movement and sync attacking
New triggered abilities Fire Dart, Devastation Envoy, Cannonade, Stun Grenade, Falling Rock
Renamed all SHURNAB to QUIRAJI
Fix Leap attack ability
Changed the Battering Ram, Alter Of Mechanics and Reef Scylla
Fix Tuskarr income issue.
Fix passive buttons and auto icons.
Fix Demon Blood
Fix Charmer Healing Source.
Added 1 Free Hero
V3B4
- New Races TROLL, ORGE, SHURNAB
- Ability Changes, Unit Changes, Tech Tree build
- Minor balance adjustments
- Fix Night Elf AI
- Fixed backpack races
- Fixed Altar for Demon lightning
- Change the Centuar to an automated resource
- Change the Tuskarr to an automated resource
- Fix glow for players
- Arcadian only heal during day time
- Centuars heals faster with increase of cost
- Fixed Life Extension
- Fixed Electric Transfer
- Fixed tooltip on Abilities, Units and Upgrades.
- Fix launch animations and sound sets
- Hero Limit Bug
V2.5.7
- Darenei Town Hall has lightning ability to defend itself
- Labour gets feedback ability
- Diabolist gets Fire Leak ability
- Capenter Support Orb ability
- Demon Town Halls has Reign of Fire ability
- Contraption has Juggernaught Ability
- Moved Mana Decimation from Diabolist to Ravager
- Reduced damage on whirlpool
- Fix a bug with summoning zombies
- Fix a bug return lumber on Darenei and Goblin
- Fixed effects of Ice Figure
- Minor changes to Bone Impact, Healing Bowl triggers
- Fixed Centuar heroes speed slow bug
- Windows pop up box alphabetical and delayed
- Fix 14 very minor fixes in object editor
- Fix 4 tool tip
- Changed status Contraption
- Reverted Haven back to orginal color
- Changed Local Souk building
- Changed stats of Hell Blood Upgrade
- Changed ability Baffle to Toxic Spill for Conjure
- Igloo gets Storage space
- Haruspex Revitalize changed the healing powers
- Made Pericing Javilin an ability.
- Renamed Contaminate to acid rain
- Fix 3 very minor bug in object editor
- Changed Haruspex Treatorous Roar to Umbra Link
- Renamed Bravery to Strenuous Chant
- Check THROUGHTLY of all races to retype text.
- New Creeps.
- MAJOR map clean up.
An "Open Source" template map is available to download.
Allowing map developers to see what I have done in the map to create branch versions from my project or to help develop their maps. I would like to get some kind of credit along with the people I gave credit to but I realize can't control people who discredits my work.
I am currently developing Nerubian and Faceless races that are very very different. For example, one of them you can hire and the other can spawn units from buildings additional unique changes will be added but my focus is improving the object editor.
Awesome, there is now draenei . I can make an AI for you, for everyone of them.
Also, I thought about something for the AI's to use your custom races.
At the start, you can make randomize their race. So for example, the random number is 5, that computer will use Centaur etc.
I have been using the faceless race (Super secret code version) and i think it is fun. Even without the access of a hero... Or a tower... Or any kind of air unit... I just got some forgotten ones and spammed tentacle and made fat walls and cages :3
Awesome, there is now draenei . I can make an AI for you, for everyone of them.
Also, I thought about something for the AI's to use your custom races.
At the start, you can make randomize their race. So for example, the random number is 5, that computer will use Centaur etc.
That would be awesome supertoinkz I won't be touching this map for quite sometime until I make the other maps 2.7.2 so I just sent you an open source version of my map.
I have been using the faceless race (Super secret code version) and i think it is fun. Even without the access of a hero... Or a tower... Or any kind of air unit... I just got some forgotten ones and spammed tentacle and made fat walls and cages :3
That's interesting a race made entirely of gold I don't know maybe I will make creeps made entirely of gold because making a race takes a serious amount of work.
This version does have the two races but they are in alpha stages so I don't promote it too much if you want to really see it look in the extra options in quests and you'll see the code for the races.
If anyone can comment on any problems, tell me any ideas as to improving the races or any ideas in general I would really appreciate it.
I am particularly weighed by the idea of maps in the style Altered Melee.
Congratulations for the excellent performance of the map, as well as the Open Source, allowing for development of the project.
Based on his brilliant work, I am developing a system of races, and soon I'll post a preview of my project here. Know that your statement has become the "cornerstone" for the development of my project.
I pretty much working on one or two finalized updates for fixes and balances for this map for when I have free time. Essentially after that EOR is done after that.
Is this still supported? I'm looking for mods for Reforged that enable extra races and I found this in a Reddit thread. Also, how do you mod Reforged? Chronicles of the Second War and Re-Reforged look fun too.
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