- Joined
- Oct 9, 2019
- Messages
- 243
In the following sample map, when I use the "channel" spell to create a bridge over a grove of trees sometimes the bridge works as intended, usually if its summoned in an area with no obstacles, and sometimes its visual model and pathing seem to differ. If there are buidlings or trees in the way it doesn't seem to work. What am I missing about bridges? My goal is to create a temporary bridge in front of the caster based on the angle they are facing that allows units to walk over the tree line.
p.s. Ignore "TriggerSleepAction" since this is a proof of concept.
p.s. Ignore "TriggerSleepAction" since this is a proof of concept.