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Dwarf Footman & Bandit

Submitted by Direfury
This bundle is marked as approved. It works and satisfies the submission rules.
I wasn't happy with my OLD Dwarf Footman/Bandit models, and built these two up from scratch.

Feel free to use and/or edit these models, so long as you credit me.

Keywords:
Footman, Infantry, Grunt, Warrior, Fighter, Knight, Bandit, Brigand, Alliance
Contents

Dwarf Footman & Bandit (Model)

Dwarf Footman & Bandit (Model)

Reviews
Moderator
12:25, 5th Jun 2016 The_Silent: Good addition to the dwarven race. Performs well and works ingame. Approved.
  1. 12:25, 5th Jun 2016
    The_Silent: Good addition to the dwarven race. Performs well and works ingame. Approved.
     
  2. Zwiebelchen

    Zwiebelchen

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    Really clean and solid models. Also, great work on the filesize optimization!

    The shield could probably need a second vertex layer, though. I was never a fan of using only a single plane on shields, since that makes them look like paper.
     
  3. Stefan.K

    Stefan.K

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    He even made it with two bones for arms and two for legs. :0
    I agree about the shield.
    The attack animations are nice. I thought about using this animations on one of my models but it's impossible since it has not much of bones.
     
  4. Radagast

    Radagast

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    Ooo, This I like...
     
  5. Kyrbi0

    Kyrbi0

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    Unlike many of your other models, these have a style & poly-count that, I feel, fits very well among other Warcraft 3 units; as such, this could really be useful & is a definite improvement on your previous versions. Nice job.

    I might quibble about a solid-gold hammer, and I agree the shield looks a tad... flat. Also, the attack animation almost seems like it's reversed; he starts with the hammer in their face & swings away.

    However, I don't have a lot of hope in you making changes, so I'll leave it at that.
     
  6. Footman16

    Footman16

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    Really cool model, buuuut, why is Star Craft one of the tags?
     
  7. Shadelord

    Shadelord

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    For some reason I can't get your dire bandit model to display in-game or in edit. The dire footman works fine but not the bandit. Any suggests as to why? I imported both models as they are.
     
  8. Galadgod

    Galadgod

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    The decays animations seem bugged or something, altough maybe I did something wrong.
     
  9. Onholyservicebound

    Onholyservicebound

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    ^No, the decay animation is definitely bugged, the skeleton shrinks upon death.
     
  10. stein123

    stein123

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    Any plans to fix the decay bug?