Trolman / Naitsirk plz delete your old attached maps from the attachment !
When Someone download the map, post here so i know who has the map.
I had to change the terrain a bit at the swamp to make the dungeon a bit bigger
Warning: Any usage of the Map without my agreement isn't allowed. If i see someone editing the map without my agreement i will write that to an admin !
PS: Teamm8s when u upload the map plz write a warning. i know it sucks but i dont want to loose the idea of this map. Thanks !
Ok im gonna do the map but someone add some more tiles and replace the underground tiles with otherones
Why dont you do it?
Cuz i dont have we ultimate
But u never tele's us what Tiles u wanne have so I can't give u anything sry![]()
well about 2-3 can be added... and if we delete Underground tile's than 3-5 can be added![]()
ok im done with the cathedral (the survivors from the city hide in it (posible quest)) and im done with the right dungeon (it's an abandoned mine)Hopefuly tomorow when i finish the left dungeon i'll post the map.
It would be better so we dont have to copy/paste the stuff we make everytime the terrain changesdo we really need that Area yet?
That is a great idea but we have to make a fluent passage between the areas ... If you can make it than tryit could be plague woods since the city and the area around it is full with undead
So its like they put the plague woods in borders ? That nothing evil leave it and nothing good enter it withour a warning ... thats brilliant.Actualy i did make that in the woods there's one gate and 2 footmen guarding it my idea on it is that when the players come down from the mountains they enter the plague woods and the guards open the gates (so its a shortcut)
Something like this was the same i had in mind ... but u have to make a row of like 3 quests to be able to enter the class change area.made a Hero Choose System... I had to edit this one thou To Evoide Dobbel post so here it is:
-Hunter --> Sniper or Marksman
-Rogue --> Assassin or Warden
-Warrior --> Champion or Knight
-Mage --> Wizard or Conjurer
Well, I'll list a few class suggestions. Hope they're to your liking.
Marksman:
In my opinion, a Sniper would expertise more in dealing instant damage to enemies, as where a Marksman would focus more on passive abilities to deal more damage or inflict bullet/arrow wounds.
Warden:
Rather than specializing in direct damage and poisons, the Warden would trap and immobilize the target, allowing him/her to deal damage while the opponent is unable to fight back. (Or instead of disabling attack, just reduce attack speed/movement speed.)
Warrior:
I just think this is a more befitting title for the first stage of the class.
Knight:
Instead of Shielder (?), I figured a Knight would do well. Basically a tank, specializing in defense rather than offense, unlike its counterpart the Champion.
Conjurer:
Basically a Summoner, but draws upon the environment around him/her to call forth a beast/monster. If there's water, a Water Elemental is summoned. If he's in a rocky environment, a Rock Golem is summoned.
That'd be cool and if the player can hire units too.(id hire a bunch of knightsand we'd go into the undead city to avenge for the fallen and slay all the undead scum and and and lol :needs a knight smilie: )