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Durian's Castle Orpg

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First Boss Event will be in the first Castle Dungeon. It will be a Event that is close to the storyline ...
Download the newest attached map to see the terrain til now !
PS: 100 Replies !
 
Trolman / Naitsirk plz delete your old attached maps from the attachment !
When Someone download the map, post here so i know who has the map.
I had to change the terrain a bit at the swamp to make the dungeon a bit bigger ;)
Warning: Any usage of the Map without my agreement isn't allowed. If i see someone editing the map without my agreement i will write that to an admin !
PS: Teamm8s when u upload the map plz write a warning. i know it sucks but i dont want to loose the idea of this map. Thanks !

We havent done much on the map, so it isnt a target for mapstealers ;)
 
Level 18
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Ok i'll do the terrain tomorow or when i have the time and feel like it.

Edit the next day.Well the undead city is done!One normal day one of the 3 magic boxs (boxs ? boxes ?)broke and an evil <name> came out of it,then he/she killed half of the city and turned the other half into undead.
TEH ENDZ
Oh and dont be shy on teling me how good the terrain is! :wink:
 

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Level 4
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The terrain looks DAMN awesome xD
No, really i like it really much !
I will make the story later when i have the time xD
School is very hard atm this is why i am not answering the last days xD
 
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Added some doodads and changed a bit terrainstuff ( Not what trolman did ;) )
We need an idea for the free space between undead and ice ...
Trolman please make the undead dungeon and the castledungeons if u can. i added some information in the region-describtion ^^
Warning: Any usage of the Map without my agreement isn't allowed. If i see someone editing the map without my agreement i will write that to an admin !
 

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Level 4
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Just take the time you need ;)
I hate school too -.- i learn things that i never use in the future ... what a waste of time !

We still need an Idea for the big free space between the Iceregion and the undead city !
 
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ok im done with the cathedral (the survivors from the city hide in it (posible quest)) and im done with the right dungeon (it's an abandoned mine)Hopefuly tomorow when i finish the left dungeon i'll post the map.
 
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Did you used the whole space for the 2 dungeons or is something left ?
If something is empty its not bad ...
 
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You did a great job trolman ! The new terrain looks again very nice.
But we still need an idea of what to go with the empty space between the ice and the undead land
 
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do we really need that Area yet?
It would be better so we dont have to copy/paste the stuff we make everytime the terrain changes

it could be plague woods since the city and the area around it is full with undead
That is a great idea but we have to make a fluent passage between the areas ... If you can make it than try ;)
 
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Actualy i did make that in the woods there's one gate and 2 footmen guarding it my idea on it is that when the players come down from the mountains they enter the plague woods and the guards open the gates (so its a shortcut)
 
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Actualy i did make that in the woods there's one gate and 2 footmen guarding it my idea on it is that when the players come down from the mountains they enter the plague woods and the guards open the gates (so its a shortcut)
So its like they put the plague woods in borders ? That nothing evil leave it and nothing good enter it withour a warning ... thats brilliant.
We make a trigger that warns you when entering this area ...

made a Hero Choose System... I had to edit this one thou To Evoide Dobbel post so here it is:
Something like this was the same i had in mind ... but u have to make a row of like 3 quests to be able to enter the class change area.

PS: 2500 Views and 136 Replies. Project seems to be good ;P
 
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Starting Class quest:p will be a Quest line:) u can obtain it in level 7-8 and On the way u will ding 10 in the Novice Class then u can go to the Class change area to choose a Hero... I was thinking we shoud have Green text oin Easy Classas and That stuff:)
 
Level 9
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Well, I'll list a few class suggestions. Hope they're to your liking.

-Hunter --> Sniper or Marksman
-Rogue --> Assassin or Warden
-Warrior --> Champion or Knight
-Mage --> Wizard or Conjurer

Marksman:

In my opinion, a Sniper would expertise more in dealing instant damage to enemies, as where a Marksman would focus more on passive abilities to deal more damage or inflict bullet/arrow wounds.

Warden:

Rather than specializing in direct damage and poisons, the Warden would trap and immobilize the target, allowing him/her to deal damage while the opponent is unable to fight back. (Or instead of disabling attack, just reduce attack speed/movement speed.)

Warrior:

I just think this is a more befitting title for the first stage of the class.

Knight:

Instead of Shielder (?), I figured a Knight would do well. Basically a tank, specializing in defense rather than offense, unlike its counterpart the Champion.

Conjurer:

Basically a Summoner, but draws upon the environment around him/her to call forth a beast/monster. If there's water, a Water Elemental is summoned. If he's in a rocky environment, a Rock Golem is summoned.
 
Level 18
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Well, I'll list a few class suggestions. Hope they're to your liking.



Marksman:

In my opinion, a Sniper would expertise more in dealing instant damage to enemies, as where a Marksman would focus more on passive abilities to deal more damage or inflict bullet/arrow wounds.

Warden:

Rather than specializing in direct damage and poisons, the Warden would trap and immobilize the target, allowing him/her to deal damage while the opponent is unable to fight back. (Or instead of disabling attack, just reduce attack speed/movement speed.)

Warrior:

I just think this is a more befitting title for the first stage of the class.

Knight:

Instead of Shielder (?), I figured a Knight would do well. Basically a tank, specializing in defense rather than offense, unlike its counterpart the Champion.

Conjurer:

Basically a Summoner, but draws upon the environment around him/her to call forth a beast/monster. If there's water, a Water Elemental is summoned. If he's in a rocky environment, a Rock Golem is summoned.

I like ur ideas :thumbs_up:
 
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If you're interested in any of the class suggestions I offered, I can try and work out some spells for them too. Just lemme know which one/s you're interested and I'll start working on 'em.
 
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That'd be cool and if the player can hire units too.(id hire a bunch of knights :grin: and we'd go into the undead city to avenge for the fallen and slay all the undead scum and and and lol :needs a knight smilie: )
 
Level 10
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That'd be cool and if the player can hire units too.(id hire a bunch of knights :grin: and we'd go into the undead city to avenge for the fallen and slay all the undead scum and and and lol :needs a knight smilie: )

na...... It's an ORPG not a Normal RPG where htat's possible:p But The Mount Skill woud have to be A Morph Spell... But still it shoud be possible:)
 
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