- Joined
- Dec 25, 2018
- Messages
- 110
I have a trigger which triggers whenever unit dies, I made condition
Any fix for this?
(Killing player is always detected as player red, even if dummys owner was blue etc)
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(Unit-type of (Dying unit)) Not equal to Dummy
Any fix for this?
(Killing player is always detected as player red, even if dummys owner was blue etc)
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