Need help with this trigger:
If you know a better way for this trigger just tell me.
-
Untitled Trigger 003 Copy
-
Events
-
Unit - A unit Dies
-
-
Conditions
-
(Unit-type of (Dying unit)) Equal to (==) Gold Income
-
-
Actions
-
Set Gold_income_point = (Position of (Dying unit))
-
Unit - Create 1 Gold Income for Player 1 (Red) at Gold_income_point facing Default building facing (270.0) degrees
-
Custom script: call RemoveLocation (udg_Gold_income_point)
-
-
If you know a better way for this trigger just tell me.