Anyone want to help me with dummy spells? I want to make soul burn (Drown) become an aoe ability, so i make a dummy trigger for it, but the end result i only get the main target with soul burn, and just another random one nearby, not the whole group
I had the same problem for hurl boulder too
-
Drown
-
Events
- Unit - A unit Begins casting an ability
-
Conditions
- (Ability being cast) Equal to Drown (Titan)
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- (Level of Drown (Titan) for (Casting unit)) Equal to 1
-
Then - Actions
-
Unit Group - Pick every unit in (Units within 300.00 of (Position of (Target unit of ability being cast)) matching (((Matching unit) Not equal to (Target unit of ability being cast)) and ((((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True) and ((((Matching uni and do (Actions)
-
Loop - Actions
- Unit - Create 1 Object for (Owner of (Casting unit)) at (Position of (Picked unit)) facing (Position of (Picked unit))
- Unit Group - Add (Last created unit) to ObjectGroupDrown
- Unit - Add Drown (Object) to (Last created unit)
- Unit - Order (Last created unit) to Neutral Fire Lord - Soul Burn (Picked unit)
-
Loop - Actions
-
Unit Group - Pick every unit in (Units within 300.00 of (Position of (Target unit of ability being cast)) matching (((Matching unit) Not equal to (Target unit of ability being cast)) and ((((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True) and ((((Matching uni and do (Actions)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events
I had the same problem for hurl boulder too
Last edited by a moderator: