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DragonWarrior(TheSlayer)

Submitted by eubz
This bundle is marked as approved. It works and satisfies the submission rules.
Still another try in modeling.
updates
Update
1. New texture for the armor
2. Added a weapon at the model's back.
3. Helmet fixed .
4. Changed the Name to DragonWarrior(TheSlayer)
New Updates
1. Adds the portrait model
2. Some edits on event objects specially on the death sound



CREDIT
Credit goes to rysnt11 and Misha for their cool comment why the model goes like what it is now.

Keywords:
dragon, dragonWarrior, slayer, dragon slayer
Contents

DragonWarrior(TheSlayer) (Model)

Reviews
Moderator
12:14, 13th Oct 2011 DonDustin: you have some nice ideas there, but this model really does not catch the hero feel. You should seriously develop your concept further and give him some different armor(texture) tec. DonDustin: much bettter now. You...
  1. 12:14, 13th Oct 2011
    DonDustin: you have some nice ideas there, but this model really does not catch the hero feel. You should seriously develop your concept further and give him some different armor(texture) tec.

    DonDustin: much bettter now. You can finally see that this is supposted to be a hero and the chosen texture fits aswell, but there are still 2 tiny things that you should consider to change and 1 mistake that has to be changed:
    1. personally I'd change the texture of those blades on his back. A wood sword does not really fit to him as a dragon slayer or something.
    2. I like the concept of the helm, but you might want to furthher that concept a tiny bit more. Why don't you add a dragon skull/head as the top of the helm instead of putting a dragon face on top of it?? Might make it even more awesome. The wrap could also need some small touches.

    3. you have to change the material type of the face. CHange it from blend to none

    DonDustin: this model really developted a lot since it's first WiP. Good job :)
     
  2. JokeMaster

    JokeMaster

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    Well this one looks wuite better.
     
  3. Ken-E

    Ken-E

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    First animated unit model by Eubz, anyway, it looks fine.
     
  4. -Grendel

    -Grendel

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    the wrap could've been better on the legs. i'll rate this 3/5 for now.
     
  5. Sky Green

    Sky Green

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    It's a nice idea and concept but it looks messy? It's like you just put it together (a.k.a. FRANKENMODEL)
     
  6. Misha

    Misha

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    it doesn't really make sense atm..
     
  7. eubz

    eubz

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    @ Misha
    What doesn't make sense.
     
  8. Accname

    Accname

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    I personally dont like the texture of the shield and in my opinion the spikes on his head are way too big.
    Other then that its acceptable.
     
  9. eubz

    eubz

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    Thanks for the comment. The shield is actually team colored.
     
  10. Animalpower

    Animalpower

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    Is that a Captain or a Bandit? I think something is wrong with the nose.
     
  11. eubz

    eubz

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    Captain of the bandits I think.
     
  12. JokeMaster

    JokeMaster

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    How can you see a nose under a helmet??
     
  13. Sin'dorei300

    Sin'dorei300

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    A fine adition for the bandits. 4\5, nice work !
     
  14. Misha

    Misha

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    these helmet spikes for an example, i'm not sure what you tried, but the spikes just look alien to the helm, also the.. whatever he's wearing, i can't really figure what it's made of, perhaps you could draw out the wrap so it gives more details from that dragon texture, like scales.. or maybe new texture, dunno..

    legs.. don't make sense due to the bad wrap on 'em, maybe you could take another go at 'em?

    as for weapons.. why is he having two different ones? shouldn't all be like the one he's carrying?

    shield could use somewhat an edge at the "upper" part of the shield (which faces to front on unanimated view)

    ..helpful? Oo
     
  15. rysnt11

    rysnt11

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    looks messy, but nice concept...
    i'll looking forward to see this model approved
     
  16. -Grendel

    -Grendel

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    this. do it
     
  17. DarkJustice

    DarkJustice

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    i dont mean to bother you at this time but if i may ask..how do you make models? is it some kind of paint program or?
     
  18. eubz

    eubz

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    Fixed some issues in the model. As for the sword, the two are in what we call as sheath, a scabbard, while the other one he is using doesn't have sheath so he does use it. Lol :D.
     
  19. rysnt11

    rysnt11

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    i would like to suggest, to remove all the bandit texture on his legs, and hands, change them to the bronze dragon texture, as for the head, change it to something "Gold like" texture