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DotCa V. 1.02a

Submitted by T. D. W.
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
DotCa V. 1.02a
Defense of the Corrupted ancients



Description
Play in an exciting team match with 5 vs 5; every player gets a hero between 47 heroes and play with it all over the game, he can aquire items between 155 items
Each team has a base situated in the bottom left corner, The Sentinels and in the top right corner, The Scourges. From the Bases goes 3 lanes where creeps spawn every 30 seconds, each lane contains 3 towers for each team.
The Main Objective of the Game is to destroy the principal structure of the other team The Corrupted World Tree belongs to The Sentinels and The Frozen Throne belongs to The Scourges


Heroes - 47 Heroes
Heroes
[​IMG]

Heroes List
Aurrius the Pure the Holy Avenger
Bradwaren the Centaur Warchief
Sir Gregory the Dragon Knight
Toni the Builder
Vegi the Corrupted Treant Protector
Jah'Rakal the Troll Warlord
Katsu the Hero Hunter
Mortred the Phantom Assasin
Rhosté Marlin the Sniper
Anub'Seaker the Speed Breaker
Furion the Nature's Prophet
Hope the Charmcaster
Lina the Slayer
Zeus the Lord of Olympia
Rhasta the Shadow Shaman
Gish Eagle Eye the Ancient Roshan
Drago the Red Dragon
Elemair the Elite Marine
Shandris the Drow Ranger
Abaddon the Death Knight
Axe the Mogul Khan
Lucifer the Doom Ravager
Scorka the Sand King
Tiny the Stone Giant
Arnulfo the Energy Vampire
Chupacabra the Alien Monster
Nevermore the Shadow Fiend
Sylvanas the Frozen Revenant
Akama the Bounty Hunter
Atropos the Bane Elemental
Krobelus the Death Prophet
Leshrac the Tormented Soul
Pugna the Oblivion
Nazgrel the Demon Witch
Astra the Dream Weaver
Dracula the Legendary Vampire
Kel'Thuzad the Lich
Shadow Illidan the Ghost Revenant
Torros the Lord of Chaos
Frost Elemental the 76th Dimension Guardien
Fire Elemental the 62nd Dimension Guardien
Lightning Elemental the 52nd Dimension Guardien
Water Elemental the 48th Dimension Guardien
Wind Elemental the 23rd Dimension Guardien
Earth Elemental the 1st Dimension Guardien
Mizeriel the High Lands Angel
Huntik the Searcher

In DotCa there are 5 kinds of Heroes:
  1. Normal Heroes: They have 3 normal abilities (4 levels each), 1 Ultimate (3 levels, Unlocked at lvl 6) and attribute Bonus (10 levels), they cost 250 gold and are available to choose after 10 seconds
  2. Special Heroes: They have 4 normal abilities (5 levels each), 1 Ultimate (5 levels, Unlocked at lvl 5), they cost 500 gold and are available to choose after 15 seconds
  3. Elemental Beings: They have 4 normal abilities (5 levels each), 1 Ultimate (5 levels, Unlocked at lvl 5), they cost 1000 gold and are available to choose after 20 seconds
  4. Exeptional Heroes: "Huntik" has 4 base abilities which are automaticaly learned at certain levels, attribute bonus (15 levels), 1 Ultimate (10 levels, Unlocked at lvl 5), he cost 2000 gold and are available to choose after 25 seconds
  5. Ultra-Special Heroes: "Mizeriel" has 4 normal abilities (6 levels each), 1 Ultimate (1 level, Unlocked at lvl 25), he cost 2000 gold and are available to choose after 25 seconds
There are some exceptions like heroes having 1 base ability or Hope the Charmcaster who has 1 spell book ability (3 levels, Unlocked at lvl 3) and an attribute bonus ability


Items - 155 items
Items
[​IMG]


There is no much to say here :p


Game Modes
Default Mode
Enemy heroes are unable to be chosen, player get 200 gold refund when choosing heroes
All Pick
All Heroes are available to be chosen
All Random
All Players will be given a random hero and loose 300 gold for the hero
Death Match
Only Available if Game is a 1 Vs 1
All Pick Mode enabled, Only Middle enabled, Players will get 7500 Gold Balance, 500 Gold Refund when choosing a hero, Heroes Start at Level 10
Crazy Mode
All Random Mode Enabled, Creates explosions and meteors coming from the sky and damaging units dynamicly, units can be killed at any time, units can be teleported to a random location at any time, Heroes' Level is Fixed at Level 16, Players get 25000 Gold at first and lose 1 gold every 0.1 second After 10 *5 in speed game* minutes of play, all heroes are removed, all units are killed, gold grants to 25000 and All random is Triggered
Special Commands (Only for this mode):
*Speed Game: Shows between the ** in Crazy Mode's Description
*Stop Lag: Stops all Explosions and Meteors

Additional Modes:
All Lanes: Creeps will Spawn in all lanes
Only Middle-Top-Bottom: Creeps will only spawn in the Middle/Top/Bottom Lane
No Middle-Top-Bottom: Creeps will not spawn in the Middle/Top/Bottom Lane
Gold Balance: All Players will start with 4200 gold
No Repick: Disables "Repick" Command
No Randoming: Disables "Random" Command


Commands
NOTE: Type "-commands" or "-definedcommands" in game to show the commands
-roll (Roll a Number): Generates a random number from 1 to 100 for you [Rolled number can not be changed]
-ms (Movement speed): Displays your hero's movement speed from dotca's regard
-realms (Real Movement speed): Displays your hero's movement speed as it is without dotca's changes
-sc X Y (Speed Calculation): Calculates the speed of your hero after X seconds in Y seconds (DotCa's regard)
-rsc X Y (Real Speed Calculation): Calculates the speed of your hero after X seconds in Y seconds (Normal Speed)
-ps (Player Status): Displays all player's status in the game
-ma (Undefinied): Displays your enemies and wich hero are they controlling
-ic (Icons Check): Refreshs the icons in the multiboard
-hc (Hero Cam): Focuses your camera on your hero
-clear (Clear): Clears all the log on your screen and removes Hero Cam (-hc)
-leaderboard (leaderboard): Shows your scores in the leaderboard
-votekick XX (Vote to kick):

*Type "-votekick XX" to vote to kick a player out from the game
*All players (except the targeted player) must vote also to kick the player
*Command is disabled if there is one or less than one player in one of the two forces (Sent/Scou)
*To refer to the player you wish to kick replace the "XX" by the player number of the player:

2/3/4/5/6 for the 5 players of the Sentinels​
8/9/10/11/12 for the 5 players of the Scourges​
*You can not vote to kick yourself



Single Player Commands
Only Available when ONLY Player (Blue) is Playing
-lvlup XX: Increases the level of your hero by "XX"
-lvl XX: Sets the level of your hero to "XX"
-gold +/-XXXX: Increases your gold by "XXXX"
-killsent: Kills all of The Sentinels' units
-killscou: Kills all of The Scourges' units
-killall: Kills all of The Sentinels' and The Scourges' units
-respawn: Revives your hero instantly
-refresh: Refills the health and mana of your hero and rests all cooldowns
-dummy: Creates a Centaur Warchief Hero at level 10 at center of the map
-dummy XX: Creates a Heroat level 10 at center of the map, XX refers to the number of a hero XX goes from 1 to 46
-ndummy XX: Creates "XX" Centaur Warchiefs Heroes at level 10 at center of the map
-roshan: Respawns Roshan Instantly
-alwaysrepick: Enables repicking several times


Credits
Special Thanks for Daffa the Mage for his assist
None Helped me in the creation of my map but,
there is still the credits for the models but the problem is that i can not cite all of the model makers, so I wrote all of the models names.
So Thx for whomever made the following models:

Sniper Target[Red], Air Elemental, Altillery, Blood Tornado, Blue Pentagon, Earth Elemental, FireStarter, Frost Fury, Grudge Aura, Gun Missile, Janggo Aura, Japsword, HeadHunter, Orange Pentagon, PeeKay's Blackwing Fiend, Plasma Missile, Laser, Fire Consume, Arcane Explosion, Arcane Teleportation, Aura Nuke, Black Hole, Blizzard Erruption, Boots of Speed, Breath of Fire, Concetration, Crystal Impale, Dark Malice, Dark Lightning, Darkness Low, Dark Nova, EMP Bomb, Earth Buff, Fire Ball, Firework Dragon, Frost Ball, Frost Aura, Ghost Strike, Golden Light, Great Lightning, Harvest Life, Healing Water, Hell Fire, Hero Dark Hunter (Angel), High Speed Projectile, Holy Aura, Holy Blessing, Holy Smite, Ice Incinerate Buff, Inferno Armor, Ion Cannon, Lightning Aura, Lightning Tornado, Lightning Wrath, Naked Lightning, Dirt Explosion, New Ground Explosion, Nuclear Explosion3, Orb of Fire, Orb of Lightning, Punishment Missile, Purple Ziggurat Missile, Rain of Crystal, Rep New, Repair Key, Runic Shield, Sand Tornado, Sea Aura, Shadow Golem, Shadow Trap, Shiva's Wrath, Shockwave, Soul Armor, Soulfire Missile, Spin FX2, Spirit Arrow (Epsilon), Staff of Decay, Staff of Silence, Sun, Warp Death Caster, Water Orb, Wild Growth


Changelogs
DotCa V. 1.02a
*Added one hero, Astra the Dreamweaver

*Bug Fixes
*Lag Fixes

*Hero Changes:
-Berserker's Call Blood Tornado Health bonus decreased from 50 to 30
-Berserker's Call Lightning Tornado Spin damage decreased fom 100 to 80
-Electric Fire Chance to die rescaled from 45/35/25/15/5 to 5/10/15/20/25
-Myzeriel's Ultimate is now unlockable at level 15 and reworked
-Assasinate bug fixed; not fireing the shot at the end of the channel
-Void description bug fixed and auto-cast removed
-Freezing Blow damage multiplier by MS missing increased from 10/20/30/40/50% to 12/24/36/48/60%
-Sprout Trees changed from Summer Tree Wall to Snowy Tree Wall
-Fire Elemental Attack damage reduced by 50 and attack speed increased by 0.75 s
-Create Sun fix, It gived bonus AS and MS instead of decreasing them at levels 2/3/4

*Item Changes:
-Nature's Dagon name changed to Nature's Dagger and Icon Changed
-Kelen's Dagger of Escape name changed to Dagger of Escape
-Wizards' Scepter mana regeneration bonus reduced from 200% to 100%
-Moon Key mana regeneration bonus reduced from 350% to 200%
-Sun Key mana regeneration bonus reduced from 500% to 300%
-Ultimate items description typing fix

*Multiboard, made small changes

HD Loading Screen and better Minimap image

DotCa V. 1.02
1. More Balance adjustments
-adjusted some Heroes
-reworked or changed some abilities

2. Added 6 new Heroes
-Vegi the Corrupted Treant Protector
-Anub'Seaker the Speed Breaker
-Rhasta the Shadow Shaman
-Tiny the Stone Giant
-Akama the Bounty Hunter
-Nazgrel the Demon Witch

3. Added more Stability in game [lags and leaks]

4. Bug Fixes
-Includes Aghanim's Scepter that when sold, gives 2100 gold but dropps from holder like nothing happened
-Aghanims's Scepter dropping from illusions when they disappear
-Aghanim's Scepter being created (another one) when using manta style
- lots and lots more

7. Now your hero does not attack enemies if allies nearby were attacked but only if he is attacked or an enemy is under his attack range

8. Changed the Game Mode Choosing System

9. Added a new Game Mode: Crazy

10. Added Votekick command, roll, speed calculations, leaderboard

11. New Items:
-Spider Silk Broach
-Force Staff
-GODLIKE Reaver
-Tormenting Horn
-Ultimate Sceptrum
-Golden Boots
-Troubling Blade
-Chains of Countering


DotCa V. 1.01
1. Improved Multiboard
-Hero icon recognition system
-added spree number
-improved aspect

2. Abilities Optimization: Effects Mechanisms etc..

3. Added a new Hero: Krobelus the Death Prophet

4.Roshan Changes
-Roshan now respawns several times if he dies
-Roshan ow begins weak and grows stronger every 5 mins

5. Bug Fixes:
-Includes massive bug when choosing a hero or when hero revives and he is transported to the Scourges' base

6. Improved Items' Description


Screenshots
Screenshots
[​IMG]
[​IMG]
[​IMG]
[​IMG]


Final Words
Hope you will like my map
Please do not say in your comments that you don't like it because it is similar to dota
If You have any sugestions, tell me
If you find any bugs, tell me


Keywords:
Defense, Amazing
Contents

DotCa V. 1.02a (Map)

Reviews
Moderator
» Vengeancekael:[c] 「Profile :: Hive Staff」 » Reasons: Credits to be posted in-game + in the Hive Description. (All authors) » Comment: 2 quests have their content text cut off. No in-game credits list. (Quest log) DOTA heroes are present....
  1. T. D. W.

    T. D. W.

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    Thanks and wait for tomorrow, more balance and some new stuff

    You kael.. :angry:
     
    Last edited: Apr 6, 2013
  2. Doomguy80

    Doomguy80

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    Can't really figure out the reason why kael would delete it after Orcnet approved it, especially right before I was going to try it out (T.T )
     
  3. Daffa

    Daffa

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    Doom guy, if you want the map, I have it at my computer, I will ask Kelly to re-moderate the map for DotCA :)
     
  4. Doomguy80

    Doomguy80

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    Ty Daffa
     
  5. T. D. W.

    T. D. W.

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    For DotCa
    Btween next 2 weeks i'm gona remove as posssible the dota things "this won't affect the heroes much neither the items" and I have an idea of who am i going to ask to moderate it, i don't daffa if kelly is better than magthridon but still I won't let out

    Btw, you can still download it :grin:
    at least from my side
     
  6. Doomguy80

    Doomguy80

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    I would actually like it if you tried to tame down the file size also, because my computer crashes every time I try to load the map on TFT.
     
  7. T. D. W.

    T. D. W.

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    the file size is big because of the loading screen, and the 9 imported models [unit models] and it is protected so you can not open it (i don't know much about TFT) but i think it can not be opened also
     
  8. Doomguy80

    Doomguy80

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    Don't worry DotCa, I am fine with it either way, it's just depressing that I can't open your map.
     
  9. T. D. W.

    T. D. W.

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    1. Why do you opn my map :eekani:
    2. If you played it, how was it?
     
  10. Doomguy80

    Doomguy80

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    I meant load the map by trying to play it on the frozen throne NOT opening it on the world editor, sorry for the misunderstanding, and anyways, that's the reason why I can't give feedback :(
     
  11. T. D. W.

    T. D. W.

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    For me it is playable... the problem is from you then
     
  12. Doomguy80

    Doomguy80

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    I know, so don't worry. I am just sad that I can't try out the map
     
  13. UndeadImmortal

    UndeadImmortal

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    Did you try to change your patch to 1.26?
     
  14. Doomguy80

    Doomguy80

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    AM actually using 1.26
     
  15. UndeadImmortal

    UndeadImmortal

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    Strange o_O I can play the map with no problems at all.
     
  16. Daffa

    Daffa

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    We can't see the download link, I suggest you to put it in Pastebin to make people can download it, set the time to forever so it won't get deleted.
     
  17. T. D. W.

    T. D. W.

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    @Daffa the Mage
    •For me the download button is still there, you can still download it from my signature
    •what is the pastebin
    •how to set that time?
    Yes I have bot that experience about the Hive
     
  18. T. D. W.

    T. D. W.

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    DotCa 1.03 will come in a few weeks. Say good bye for the following heroes: Furion, Rhasta, Tiny, Dragon Knight, Pugna. They will be replaced by new ones
    Dota names may all be changed, you are gonna renew your dictionary :p if you know what i mean
     
  19. T. D. W.

    T. D. W.

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    Ok guys, if you want to download dotca download it directly from my sig

    DotCa V1.03 changelog till now is like this:

    Changelog 1.03
    Heroes:

    Axe the Mogul Khan is now Grom Hellscream the Axe Master
    Rhasta the Shadow Shaman was replaced by a new hero: Sage the Light Revenant
    Jah'rakal has been replaced by a new hero: Bow Sister
    Tiny has been replaced by Thor Knight
    Pugna was replaced by Dark Terror the Soul Keeper
    Zeus the Lord of Olympia is now Zeus the Lightning God
    Zeus Thunder mechanic changed, now it is called thunder strike:
    shoots a thunder spear on a target unit when it hits the target it will create a great lightning damaging and stunning enemies in an AoE
    Shadow Illidan Skin changed
    Chupacabra Skin Changed and cast animation decreased to 0.000 s
    Shadow Illidan's Skill: Faster than his shadow, was renamed to Darkholme, Icon Changed, AS bonus increased from 10/15/20/25/30% to 15/25/35/45/55%, effect changed
    Lightning Vortex Atract speed Bug Fixed
    Lightning Vortex duration decreased from 3/6/9/12 to 3.5/5/6.5/8
    Eyes of the Warden duration increased from 3/5/7/9 to 5/7/9/11
    God's Strength now triggers on any damage from Aurius and the weird effect of the knockback has been removed, damage decreased from 25/50/75/100% to 16/32/48/64% of Strength
    Empowering Light effect now is way better and damage is now based on intelligence for 25/30/35/40/45/50% of Intelligence
    Summon Titans Titans changes:
    -Assasin armor increased
    -Faceless One Animate Dead Removed, Bash Added
    -Forest Troll Warlord Trueshot aura improved, attack animation adjusted, damage set to 50-50, hp increased to 800
    -Dire Mammoth hp increased to 500, attack speed increased
    -Murloc Huntsman armor increased to 25, ensnare improved (+500 cast range, +5 s duration, +2 s cooldown)
    -Nerubian SpiderLord hidden spell improved
    -Ogre Lord armor increased to 15, Shockwave damage increased to 200, devaution aura armor increased to 4
    -Ice Revenant damage decreased
    -Salamandar Vizier armor increased
    -Gigantic Phoenix Armor changed to unarmored and increased to 10

    Items:

    Items Removed: Magic Stick, Magic Wand, Lightningfly
    New Items: Bestial Bow, Greater Bow

    GamePlay:

    More stable game than before
    now when you hit an enemy blood appears and the attack will deal after 0.5 seconds 2% of damage dealt and again after 0.5 seconds 2% of damage dealt, only affects physical damage
    Attacking friends that have not a low hp is now allowed but the rules stay :p, damage goes down to 0 if the target's health is not low (depends on target)
    NO BACKDOOR, if you attack a tower or a production structure without any non-mechanical unit within 850 range damage goes to 0 to prevent backdoor


    Some hero details:

    Sage the Light Revenant
    [​IMG]

    1. Blinding Lights
    Creates every 0.5 s exploding beams of light that damage enemy units and slows their AS and MS by 25% in 200 AoE, lasts 3 seconds. 2/3/4/5 Beams are created in 450 AoE from the target.
    Level 1 - 75 damage.
    Level 2 - 125 damage.
    Level 3 - 175 damage.
    Level 4 - 225 damage.
    Cooldow: 18.
    Manacost: 100/115/130/145.

    2. Test of Faith
    Tests a target friendly or enemy unit, while under the effect of it, the target enemy will take 15% of damage and a percentage of Sage's Intelligence as bonus damage, will heal the target instead if he is an ally.
    Level 1 - 20% of int.
    Level 2 - 30% of int.
    Level 3 - 40% of int.
    Level 4 - 50% of int.
    Lasts 3/5/7/9 seconds.
    Cooldown: 14/16/18/20.
    Manacost: 75/100/125/150.

    3. Mist Aura
    Nearby enemy melee units will loose hit points equal to a percentage of damage dealt.
    Level 1 - 5% of damage.
    Level 2 - 10% of damage.
    Level 3 - 15% of damage.
    Level 4 - 20% of damage.

    6.Illuminate
    Illuminates enemy units in an AoE damaging them and interrupting their current order, also making them miss on attacks, preventing them from casting spells and reducing their movement speed by 15%.
    Level 1 - 350 AoE, 150 damage, lasts 6 seconds.
    Level 2 - 400 AoE, 225 damage, lasts 9 seconds.
    Level 3 - 650 AoE, 300 damage, lasts 12 seconds.
    Grants true sight in 650 AoE for 3 seconds.
    Cooldown: 120/135/150.
    Manacost: 100/150/200.

    Naisha the Bow Sister
    [​IMG]

    1. Split Shot
    Gives a chance on attack that the arrow will explode on the target creating multiple arrows damaging enemy units in 450 AoE by a percentage of damage done
    Level 1 - 11% chance, 15% of damage.
    Level 2 - 22% chance, 30% of damage.
    Level 3 - 33% chance, 45% of damage.
    Level 4 - 44% chance, 60% of damage.
    Splitted Arrows do not stack with orb effects or buff placers but only with lifesteal

    2. Power Shots
    Passivly increases attack speed of allies in 1600 AoE. |nEach Shot Fired will give 1 damage bonus for Bow Sister.
    Level 1 - 5% AS, damage bonus lasts 15 s.
    Level 2 - 10% AS, damage bonus lasts 20 s.
    Level 3 - 15% AS, damage bonus lasts 25 s.
    Level 4 - 20% AS, damage bonus lasts 30 s.

    3. Greater Arrow
    Fires a Greater Arrow on a target enemy, when the arrow hits the target, it will perform a level 4 Split Shot with 100% chance. Damage done by split shot is 60% initiale damage and split shot stun duration is also 60% of primary duration.
    Level 1 - 100 primary damage, 1.25 s primary stun.
    Level 2 - 175 primary damage, 2 s primary stun.
    Level 3 - 250 primary damage, 2.75 s primary stun.
    Level 4 - 325 primary damage, 3.5 s primary stun.
    600/750/900/1050 cast range.
    Cooldown: 18.
    Manacost: 50/100/150/200.

    6. Bow Rage
    Causes the Bow Sister to enter in an extreme rage increasing her MS and giving her bonus agility equal to a percentage of her base agility points.
    Level 1 - 5% MS, 60% of agility.
    Level 2 - 10% MS, 90% of agility.
    Level 3 - 15% MS, 120% of agility.
    Lasts 15 seconds.
    Cooldown: 50/40/30.
    Manacost: 75/150/225.

    Thor Knight (Proper Name is not fixed yet)
    [​IMG]

    1. Cleaving Attack
    The Knight strikes with such force that 15/30/45/60% of his damage strikes through to enemies near the primary attacked unit.

    2. Valor Aura
    An Aura that gives bonus hp regeneration and reduces damage taken by allies in 450 AoE.
    Level 1 - 0.5 hp/s, 10% of Physical damage reduced, 5% of Magical damage.
    Level 2 - 2 hp/s, 15% of Physical damage reduced, 10% of Magical damage.
    Level 3 - 3.5 hp/s, 20% of Physical damage reduced, 15% of Magical damage.
    Level 4 - 5 hp/s, 25% of Physical damage reduced, 20% of Magical damage.

    3. Thorium Weapon
    Grants more power to the Knight's Sword making it easier to attack with and deal more damage equal to a percentage of his strength.
    Level 1 - 25% of strength, +50% AS.
    Level 2 - 35% of strength, +50% AS.
    Level 3 - 45% of strength, +50% AS.
    Level 4 - 55% of strength, +50% AS.
    Lasts 20 seconds.
    Cooldown: 60/50/40/30
    Manacost: 50

    6. Thor's Hammer
    Throws the Hammer of Thor himself on a target unit, when the hammer hits the target it will strike all units in 375 AoE damaging all of them and stunning them.
    Level 1 - 250 damage, 3 s stun.
    Level 2 - 375 damage, 5 s stun.
    Level 3 - 500 damage, 7 s stun.
    450/700/950 cast range.
    Cooldown: 40/30/20.
    Manacost: 50/100/150.

    Dark Terror is finished but i will make him secret as for further heroes
     
    Last edited: May 23, 2013
  20. T. D. W.

    T. D. W.

    Joined:
    Jul 31, 2012
    Messages:
    1,504
    Resources:
    5
    Spells:
    5
    Resources:
    5
    News

    Some other hero inf:
    Top Left: Dark Terror the Soul Keeper
    Top Right: The replacing of Lucifer; Dark Demon
    Bottom Left: Shadow Illidan (New Skin)
    Bottom Right: Chupacabra (New Skin)
    [​IMG]

    :p
     

    Attached Files:

    Last edited: May 23, 2013