- Joined
- Sep 1, 2016
- Messages
- 65
It looks interesting. Good luck to you.
Creeps

Events


Time - Every 30.00 seconds of game time

Conditions

Actions


-------- Sentinels --------


-------- Mid --------


Unit - Create 3 Treant for Player 1 (Red) at (Center of Region 009 <gen>) facing Default building facing degrees


Unit - Create 1 Druid of the Talon (Night Elf Form) for Player 1 (Red) at (Center of Region 011 <gen>) facing Default building facing degrees


Unit - Create 1 Glaive Thrower for Player 1 (Red) at (Center of Region 010 <gen>) facing Default building facing degrees


-------- Right --------


Unit - Create 3 Treant for Player 1 (Red) at (Center of Region 015 <gen>) facing Default building facing degrees


Unit - Create 1 Druid of the Talon (Night Elf Form) for Player 1 (Red) at (Center of Region 016 <gen>) facing Default building facing degrees


Unit - Create 1 Glaive Thrower for Player 1 (Red) at (Center of Region 017 <gen>) facing Default building facing degrees


-------- Left --------


Unit - Create 3 Treant for Player 1 (Red) at (Center of Region 012 <gen>) facing Default building facing degrees


Unit - Create 1 Druid of the Talon (Night Elf Form) for Player 1 (Red) at (Center of Region 013 <gen>) facing Default building facing degrees


Unit - Create 1 Glaive Thrower for Player 1 (Red) at (Center of Region 014 <gen>) facing Default building facing degrees


-------- Scourge --------


-------- Mid --------


Unit - Create 3 Ghoul for Player 7 (Green) at (Center of Region 003 <gen>) facing Default building facing degrees


Unit - Create 1 Necromancer for Player 7 (Green) at (Center of Region 004 <gen>) facing Default building facing degrees


Unit - Create 1 Meat Wagon for Player 7 (Green) at (Center of Region 003 <gen>) facing Default building facing degrees


-------- Right --------


Unit - Create 3 Ghoul for Player 7 (Green) at (Center of Region 008 <gen>) facing Default building facing degrees


Unit - Create 1 Necromancer for Player 7 (Green) at (Center of Region 007 <gen>) facing Default building facing degrees


Unit - Create 1 Meat Wagon for Player 7 (Green) at (Center of Region 006 <gen>) facing Default building facing degrees


-------- Left --------


Unit - Create 3 Ghoul for Player 7 (Green) at (Center of Region 000 <gen>) facing Default building facing degrees


Unit - Create 1 Necromancer for Player 7 (Green) at (Center of Region 001 <gen>) facing Default building facing degrees


Unit - Create 1 Meat Wagon for Player 7 (Green) at (Center of Region 002 <gen>) facing Default building facing degrees
Move to Base

Events


Unit - A unit enters Attack Right <gen>


Unit - A unit enters Region 021 <gen>


Unit - A unit enters Region 022 <gen>

Conditions


((Owner of (Triggering unit)) Equal to Player 1 (Red)) or ((Owner of (Triggering unit)) Equal to Player 7 (Green))

Actions


If ((Owner of (Triggering unit)) Equal to Player 1 (Red)) then do (Unit - Order (Triggering unit) to Attack-Move To (Center of Region 018 <gen>)) else do (Do nothing)


If ((Owner of (Triggering unit)) Equal to Player 7 (Green)) then do (Unit - Order (Triggering unit) to Attack-Move To (Center of Region 019 <gen>)) else do (Do nothing)
Move North Sentinel

Events


Unit - A unit enters Region 012 <gen>


Unit - A unit enters Region 013 <gen>


Unit - A unit enters Region 014 <gen>

Conditions


(Owner of (Triggering unit)) Equal to Player 1 (Red)

Actions


Unit - Order (Triggering unit) to Attack-Move To (Center of Attack Right <gen>)
Move North Scourge

Events


Unit - A unit enters Region 008 <gen>


Unit - A unit enters Region 007 <gen>


Unit - A unit enters Region 006 <gen>

Conditions


(Owner of (Triggering unit)) Equal to Player 7 (Green)

Actions


Unit - Order (Triggering unit) to Attack-Move To (Center of Attack Right <gen>)
Move Center Sentinel

Events


Unit - A unit enters Region 009 <gen>


Unit - A unit enters Region 010 <gen>


Unit - A unit enters Region 011 <gen>

Conditions


(Owner of (Triggering unit)) Equal to Player 1 (Red)

Actions


Unit - Order (Triggering unit) to Attack-Move To (Center of Region 021 <gen>)
Move Center Scourge

Events


Unit - A unit enters Region 003 <gen>


Unit - A unit enters Region 005 <gen>


Unit - A unit enters Region 004 <gen>

Conditions


(Owner of (Triggering unit)) Equal to Player 7 (Green)

Actions


Unit - Order (Triggering unit) to Attack-Move To (Center of Region 021 <gen>)
Move South Sentinel

Events


Unit - A unit enters Region 016 <gen>


Unit - A unit enters Region 015 <gen>


Unit - A unit enters Region 017 <gen>

Conditions


(Owner of (Triggering unit)) Equal to Player 1 (Red)

Actions


Unit - Order (Triggering unit) to Attack-Move To (Center of Region 022 <gen>)
Move South Scourge

Events


Unit - A unit enters Region 000 <gen>


Unit - A unit enters Region 001 <gen>


Unit - A unit enters Region 002 <gen>

Conditions


(Owner of (Triggering unit)) Equal to Player 7 (Green)

Actions


Unit - Order (Triggering unit) to Attack-Move To (Center of Region 022 <gen>)
Ai

Events

Conditions

Actions


AI - Start melee AI script for Player 1 (Red): map.ai


AI - Send Player 1 (Red) the AI Command (1, 1)


AI - Ignore Ziggurat 0074 <gen>'s guard position


AI - Lock guard position of The Frozen Throne 0068 <gen>