- Joined
- Feb 27, 2007
- Messages
- 5,578
It's 2019 and vJASS has now been fully integrated into the editor for multiple large patches. I don't think it's too much to ask to take advantage of the simplest features:
- Encapsulate your spell in a library/scope
- Use globals blocks instead of relying on a variable creation trigger and GUI variables
- Use an initializer instead of the default InitTrig_ function, which will break if the trigger is renamed.