Doodads that change colour on blight

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Is it possible to make other doodads / destructibles that turn dark when they are on blight?
 
You could make them have alternate animations and set them using SetDoodadAnimation or SetDestructableAnimation:
http://www.hiveworkshop.com/forums/...el-texture-using-alternate-animations-264323/

I assume you are causing the blight yourself. If you want it to react in the same way as the trees in-game, you'll probably need to make blight versions of your objects, and I assume they'll have to be destructables. I haven't looked into it though.
 
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