It's alright.
Could you post it? I might be able to finish it.
Sorry but i didn't understand what you exactly needed please provide more detailsSomeone could help me?
I'm looking for some kind of elven ruins, more exactly the highbourne ones or similar... Like this:
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It helps?
Well what i meant did you need all models in the picture, should they be rotated this way?
RequestCategory: Doodad, non-destructible
Type: Flag, decoration
Image:![]()
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Description: A non-animated flag that fits in with the theme of the faction.
Project Link: http://www.hiveworkshop.com/forums/map-development-202/tales-alliance-233662/
Wall Torch
Category: non-destructible
type: decorations
image: http://0.static.wix.com/media/2f5a95_d9c0dab785245b35b7d547bc4634c4fd.jpg_1024
description: Basically what I want is a simple, wooden/medieval Wall-Torch. I couldn't find any model like that. It will be used as basic decoration and to illuminate the room. Two variations would be good. Should emit light! Needs no animations, I can also do the fire emitter myself.It should either use a wood texture from the Doodad0(I replaced it) or a custom one that isn't super cartoonish (but I can change that aswell).
Project Link: None yet, but the progress is quite good. It will be fore a coop-puzzle/adventure map. I have several finished projects so I don't thzink this will be dumped.
Hey, is this workshop still open?I would need a model as follows:
Thanks in advance!Wall Torch
Category: non-destructible
type: decorations
image: http://0.static.wix.com/media/2f5a95_d9c0dab785245b35b7d547bc4634c4fd.jpg_1024
description: Basically what I want is a simple, wooden/medieval Wall-Torch. I couldn't find any model like that. It will be used as basic decoration and to illuminate the room. Two variations would be good. Should emit light! Needs no animations, I can also do the fire emitter myself.It should either use a wood texture from the Doodad0(I replaced it) or a custom one that isn't super cartoonish (but I can change that aswell).
Project Link: None yet, but the progress is quite good. It will be fore a coop-puzzle/adventure map. I have several finished projects so I don't thzink this will be dumped.
Hey sir, can you add animation for this models ???i'll give you credits and reputation . . .
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-View attachment 127930
-View attachment 127931
Okay, here's a request. I need a bridge model that looks like this one. I've already got the needed textures so it should be easy.
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Here are the textures. More info about them is posted in the pastebin.
EDIT: Just to note, the author of the wall and wood textures has prohibited their uploading to other sites, though I'm sure you already know that.
Thanks a lot mate, the model looks great. +rep![]()
Okay, here's another one. I need stone stairs such as these using these textures. The first one should be used for the steps and the second for the sides. Import paths are as follows - "od_ruins1.blp" and "od_ruins2.blp. Just like the names. The thing is, I need them to be large enough to be pathable by at least hero units, while not too tall so as that the units don't jump around while walking.
RequestCategory: Doodad, non-destructible
Type: Flag, decoration
Image:![]()
![]()
![]()
Description: A non-animated flag that fits in with the theme of the faction.
Project Link: http://www.hiveworkshop.com/forums/map-development-202/tales-alliance-233662/
Category: Destructible
type:tree
image: i attached the image
description: okay i want it to be like the eversong tree in world of warcraft just like the image and i want the normal tree animations like when i chop it, when it dies etc.. if you can, please make 2 models (one capcony and one none) just like ashenvale tree and ashenvale capcony tree and thanks
Project Link: the project isent done yet because im still searching for the models i need but when its done ill post it![]()
I don't know if I'm not understanding properly. I followed your directions but everything was already done so I tried importing the model directly. It works though the textures are a bit large. That's not a big problem however, I really like how it looks. Thanks mate!
RequestCategory: Doodad, non-destructible
Type: Flag, decoration
Image:![]()
![]()
![]()
Description: A non-animated flag that fits in with the theme of the faction.
Project Link: http://www.hiveworkshop.com/forums/map-development-202/tales-alliance-233662/
I'll have to finish the other 2 requests first so you might need to wait a little bit longer than usual.
What do you mean by to big, do you mean that the rock are to big or they are small and the texture is big?
What type of textures do you want, and what model, you gave me to pictures that are different, I'm a little confused.
The model itself is great but the way the textures are wrapped makes them look enormous when I scale the doodad to a pathable size. I don't mind a couple extra geosets/polies as my project is single player. I'll attach a screenshot so you can see what I mean.
EDIT: You can see how it looks more like decor rather than stairs. If the texture wraps could be changed so that the patterns are visible, it'd be great.
I want three models a Gilneas flag, stromgarde flag and naga flag. Textures can be in game, CnP or custom made I'm not really bothered.
How do I increase the polycount?
Can I bribe you into doing it or should I set sail for the tutorial section?![]()
Thanks mate. And a tip from me, never openly scream "I've got nothing to do". It's murphy's law ^^
I might not be able to be online alot for a while, but if am able to, I'll sure do requests.