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Dont want bones when my unit dies!

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Hi!

I am making a cinematic called The Siege of Barad-dûr. I have found a new model for some solidiers and when they die, I dont want them to go over to bone, cause that looks just stuiped in a cinematic. I know I could do so they have a slower animationspeed, but I dont want all to change, just when they die.

Edit: Is is just so simple that I just do a trigger that with an event "A unit dies" and then I change the animationspeed on triggering unit?
 
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