- Joined
- May 9, 2008
- Messages
- 1,446
Hi!
I am making a cinematic called The Siege of Barad-dûr. I have found a new model for some solidiers and when they die, I dont want them to go over to bone, cause that looks just stuiped in a cinematic. I know I could do so they have a slower animationspeed, but I dont want all to change, just when they die.
Edit: Is is just so simple that I just do a trigger that with an event "A unit dies" and then I change the animationspeed on triggering unit?
I am making a cinematic called The Siege of Barad-dûr. I have found a new model for some solidiers and when they die, I dont want them to go over to bone, cause that looks just stuiped in a cinematic. I know I could do so they have a slower animationspeed, but I dont want all to change, just when they die.
Edit: Is is just so simple that I just do a trigger that with an event "A unit dies" and then I change the animationspeed on triggering unit?