- Joined
- May 16, 2007
- Messages
- 7,275
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Ground Quake
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Ground Quake
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Actions
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Set LVL = (Level of (Ability being cast) for (Triggering unit))
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For each (Integer A) from 1 to 8, do (Actions)
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Loop - Actions
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Set Temppoint = (Position of (Triggering unit))
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Unit - Create 1 Dummy (fissures) for (Owner of (Triggering unit)) at Temppoint facing ((Facing of (Triggering unit)) + 0.00) degrees
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Unit - Set level of Fissures for (Last created unit) to LVL
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Set Temppoint2 = (Temppoint offset by ((Real((Integer A))) x 75.00) towards ((Facing of (Last created unit)) + ((Random real number between 0.00 and 30.00) - (Random real number between 0.00 and 30.00))) degrees)
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Unit - Order (Last created unit) to Neutral Tinker - Pocket Factory Temppoint2
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Custom script: call RemoveLocation(udg_Temppoint)
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Custom script: call RemoveLocation(udg_Temppoint2)
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Set Temppoint = (Position of (Triggering unit))
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Unit - Create 1 Dummy (fissures) for (Owner of (Triggering unit)) at Temppoint facing ((Facing of (Triggering unit)) + 90.00) degrees
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Unit - Set level of Fissures for (Last created unit) to LVL
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Set Temppoint2 = (Temppoint offset by ((Real((Integer A))) x 75.00) towards ((Facing of (Last created unit)) + ((Random real number between 0.00 and 30.00) - (Random real number between 0.00 and 30.00))) degrees)
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Unit - Order (Last created unit) to Neutral Tinker - Pocket Factory Temppoint2
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Custom script: call RemoveLocation(udg_Temppoint)
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Custom script: call RemoveLocation(udg_Temppoint2)
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Set Temppoint = (Position of (Triggering unit))
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Unit - Create 1 Dummy (fissures) for (Owner of (Triggering unit)) at Temppoint facing ((Facing of (Triggering unit)) + 180.00) degrees
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Unit - Set level of Fissures for (Last created unit) to LVL
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Set Temppoint2 = (Temppoint offset by ((Real((Integer A))) x 75.00) towards ((Facing of (Last created unit)) + ((Random real number between 0.00 and 30.00) - (Random real number between 0.00 and 30.00))) degrees)
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Unit - Order (Last created unit) to Neutral Tinker - Pocket Factory Temppoint2
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Custom script: call RemoveLocation(udg_Temppoint)
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Custom script: call RemoveLocation(udg_Temppoint2)
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Set Temppoint = (Position of (Triggering unit))
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Unit - Create 1 Dummy (fissures) for (Owner of (Triggering unit)) at Temppoint facing ((Facing of (Triggering unit)) + 270.00) degrees
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Unit - Set level of Fissures for (Last created unit) to LVL
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Set Temppoint2 = (Temppoint offset by ((Real((Integer A))) x 75.00) towards ((Facing of (Last created unit)) + ((Random real number between 0.00 and 30.00) - (Random real number between 0.00 and 30.00))) degrees)
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Unit - Order (Last created unit) to Neutral Tinker - Pocket Factory Temppoint2
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Custom script: call RemoveLocation(udg_Temppoint)
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Custom script: call RemoveLocation(udg_Temppoint2)
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