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does this trigger does leak?

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Oct 20, 2007
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  • Destructible - Pick every destructible within 256.00 of Temp_Point1 and do (Actions)
    • Loop - Actions
      • do something
  • Custom script: call RemoveLocation (udg_Temp_Point1)
will this cause leak?
this trigger will run up to few thousand of times in my game...!!
 
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