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trigger help (it's probably very easy for you!)

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Level 9
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Jan 14, 2008
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366
  • plasma shields
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Unit-type of (Killing unit)) Equal to Plasmatrooper
      • Pstate_plasmashields[(Player number of (Owner of (Killing unit)))] Equal to 1
      • (Mana of (Killing unit)) Greater than or equal to 10.00
    • Actions
      • Set Temp_Unit1 = (Killing unit)
      • Set Temp_Point1 = (Position of Temp_Unit1)
      • Unit - Create 1 Dummy for (Owner of Temp_Unit1) at Temp_Point1 facing Default building facing (270.0) degrees
      • Unit - Add Plasmashields for dummy to (Last created unit)
      • Unit - Order (Last created unit) to Human Priest - Inner Fire Temp_Unit1
      • Unit - Set mana of Temp_Unit1 to 0.00
      • Custom script: call RemoveLocation (udg_Temp_Point1)
why is this trigger completely ignored ?
i believe the conditions are flawless, the actions just don't take place
 
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