- Joined
- May 13, 2017
- Messages
- 21
Hi guys I would like to ask if this trigger do have an existing leaks. Thank Youu~
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Texts
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Events
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Conditions
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Actions
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Set temp_point_1 = (Center of Shipyard <gen>)
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Floating Text - Create floating text that reads Shipyard at temp_point_1 with Z offset 0.00, using font size 15.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point_2 = (Position of Circle of Power 0034 <gen>)
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Floating Text - Create floating text that reads Seven Cross Keep at temp_point_2 with Z offset 0.00, using font size 20.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point_3 = (Position of Circle (MM.1) 0074 <gen>)
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Floating Text - Create floating text that reads Fedner at temp_point_3 with Z offset 0.00, using font size 13.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point_4 = (Position of Circle (MM.1) 0068 <gen>)
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Floating Text - Create floating text that reads Mucklough at temp_point_4 with Z offset 0.00, using font size 13.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point_5 = (Position of Circle (MM.1) 0009 <gen>)
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Floating Text - Create floating text that reads Mebsuta Forest at temp_point_5 with Z offset 0.00, using font size 13.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point_6 = (Position of Circle of Power 0007 <gen>)
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Floating Text - Create floating text that reads Barn at temp_point_6 with Z offset 0.00, using font size 15.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point_7 = (Position of Circle of Power 0003 <gen>)
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Floating Text - Create floating text that reads Church at temp_point_7 with Z offset 0.00, using font size 18.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point_8 = (Position of Circle (MM.1) 0130 <gen>)
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Floating Text - Create floating text that reads Forest Lake at temp_point_8 with Z offset 0.00, using font size 15.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point_9 = (Position of Circle (MM.1) 0131 <gen>)
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Floating Text - Create floating text that reads Training Grounds at temp_point_9 with Z offset 0.00, using font size 14.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point_10 = (Position of Circle (MM.1) 0117 <gen>)
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Floating Text - Create floating text that reads Central Park at temp_point_10 with Z offset 0.00, using font size 15.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Set temp_point_11 = (Position of Circle (MM.1) 0135 <gen>)
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Floating Text - Create floating text that reads Bandit Hideout at temp_point_11 with Z offset 0.00, using font size 13.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
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Custom script: call RemoveLocation(udg_temp_point_1)
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Custom script: call RemoveLocation(udg_temp_point_2)
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Custom script: call RemoveLocation(udg_temp_point_3)
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Custom script: call RemoveLocation(udg_temp_point_4)
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Custom script: call RemoveLocation(udg_temp_point_5)
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Custom script: call RemoveLocation(udg_temp_point_6)
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Custom script: call RemoveLocation(udg_temp_point_7)
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Custom script: call RemoveLocation(udg_temp_point_8)
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Custom script: call RemoveLocation(udg_temp_point_9)
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Custom script: call RemoveLocation(udg_temp_point_10)
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Custom script: call RemoveLocation(udg_temp_point_11)
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Custom script: call DestroyTrigger( GetTriggeringTrigger() )
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