• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Does Game Cache need unit?

Status
Not open for further replies.
Level 4
Joined
Jan 12, 2010
Messages
38
Let's say I have a custom hero with custom abilities. He ends the level carrying a custom item, and is saved in a game cache. When I make the next level that loads the game cache, will I need to:

a) Import unit settings from the previous level's object editor

b) Re-create the unit data without importing

c) It will just import the unit\ability\item data when it loads the game cache

d) something else :confused:

And if the answer is 'a', it says importing will replace all custom unit data. What if I want to import two or more custom units?

Please help. Thanks. :thumbs_up:
 
Level 4
Joined
Jan 12, 2010
Messages
38
Okay, but it says when importing object data (at least unit data) that it will replace all custom unit or whatever data. Is that for just the selected unit or all custom units\objects? And if its all, how do I import more than one set of object data?
 
Status
Not open for further replies.
Top