call DisplayTextToPlayer(player,x,y,message)
Urede4d wouldn't yours have leaks cause after a couple players entered it would display to all of them? and i don't know jass cokemoney11
- Events
- Unit - a unit enters region
- Conditions
- Actions
- Set textplayer = (Player group((Owner of (Triggering unit))))
- Game - Display your text to playergroup(textplayer)
no, the variable is set every time a unit enters the region, so shouldn't be a problem
that statement is false