I'm working on an AoS type map and while testing it I go 1v1 because there is only 1 hero in the tavern on each side. Everytime they choose a hero from the tavern(or it might be instantly when the game starts) they get "Disconnected." Is there a trigger that would cause this, is the map protection causing this, or is there a trigger I need to add to 'init' the map?