It's been a while since I've posted here, although -- I've once again became stumped whilst working on my map.
My question is this: How do I detect a SPECIFIC spell when using this system?
If it'd help clarify a little bit; here's a description of the spell I'm wanting to create:
'- (W) Storm Hammer: Thorik tosses a stormforged hammer towards the targeted enemy unit that immediately deals 60/120/180/240/300 spell damage and stuns the primary target upon contact. Additionally, the bolt unleashes a powerful torrent of electricty dealing 15/25/35/45/55 spell damage to enemy units in a short cone behind the primary target.
(125/135/145/155/165 mana cost, 9 second cooldown)'
It's quoted from my hero concepts text file so please pardon the formatting.
Essentially; how do I use this system to detect when Storm Bolt damages the target so that I can then spawn a dummy to cast a modified version of Forked Lightning?
My question is this: How do I detect a SPECIFIC spell when using this system?
If it'd help clarify a little bit; here's a description of the spell I'm wanting to create:
'- (W) Storm Hammer: Thorik tosses a stormforged hammer towards the targeted enemy unit that immediately deals 60/120/180/240/300 spell damage and stuns the primary target upon contact. Additionally, the bolt unleashes a powerful torrent of electricty dealing 15/25/35/45/55 spell damage to enemy units in a short cone behind the primary target.
(125/135/145/155/165 mana cost, 9 second cooldown)'
It's quoted from my hero concepts text file so please pardon the formatting.
Essentially; how do I use this system to detect when Storm Bolt damages the target so that I can then spawn a dummy to cast a modified version of Forked Lightning?