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Detect when a unit is ordered to build, not when the build starts

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You can detect the orders with this trigger:

  • ISSUE ORDER
    • Events
      • Unit - A unit Is issued an order with no target
      • Unit - A unit Is issued an order targeting a point
      • Unit - A unit Is issued an order targeting an object
    • Conditions
    • Actions
      • Floating Text - Create floating text that reads (String((Issued order))) above (Triggering unit) with Z offset 64.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
      • Floating Text - Set the velocity of (Last created floating text) to 100.00 towards 90.00 degrees
      • Floating Text - Change (Last created floating text): Disable permanence
      • Floating Text - Change the lifespan of (Last created floating text) to 2.00 seconds
      • Floating Text - Change the fading age of (Last created floating text) to 1.70 seconds
Usually the order is kind of obvious, like "humanbarracks" or "blacksmith". ...targeting a point is the event that triggers when unitis ordered to build a building.
 
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