- Joined
- Jul 13, 2010
- Messages
- 84
Barracks Finish
Events
Unit - A unit Finishes construction
Conditions
(Triggering unit) Equal to BarracksVariable
Actions
Unit - Order BuilderVariable to build a Supply Depot at (Center of Supply Depot1 <gen>)
Unit - Order BarracksVariable to train/upgrade to a Marine
Unit - Order BarracksVariable to train/upgrade to a Marine
Trigger - Turn on Marine Variable new <gen>
Trigger - Turn off (This trigger)
Barracks Variable
Events
Unit - A unit Begins construction
Conditions
(Triggering unit) Equal to BuilderVariable
Actions
Set BarracksVariable = (Constructing structure)
Trigger - Turn on Barracks Finish<gen>
Trigger - Turn off (This trigger)
I'm trying to get the barracks to train marines when it finishes, but it doesn't....idk something is apparantly wrong with this trigger? Plz help it's so confusing. Do buildings not constitute as units? Do buildings currently being build not constiture as a Constructing structure??????
Events
Unit - A unit Finishes construction
Conditions
(Triggering unit) Equal to BarracksVariable
Actions
Unit - Order BuilderVariable to build a Supply Depot at (Center of Supply Depot1 <gen>)
Unit - Order BarracksVariable to train/upgrade to a Marine
Unit - Order BarracksVariable to train/upgrade to a Marine
Trigger - Turn on Marine Variable new <gen>
Trigger - Turn off (This trigger)
Barracks Variable
Events
Unit - A unit Begins construction
Conditions
(Triggering unit) Equal to BuilderVariable
Actions
Set BarracksVariable = (Constructing structure)
Trigger - Turn on Barracks Finish<gen>
Trigger - Turn off (This trigger)
I'm trying to get the barracks to train marines when it finishes, but it doesn't....idk something is apparantly wrong with this trigger? Plz help it's so confusing. Do buildings not constitute as units? Do buildings currently being build not constiture as a Constructing structure??????