- Joined
- Dec 31, 2005
- Messages
- 712
Hello friends ^^
So.. if I have two or more events like "Unit - A Unit Comes Within Range", can I detect what unit the Triggering Unit is approaching (the unit used in the event)? So I can kill/remove it?
If I use only one event I know it of course.. the problem is that I did the trigger in JASS and the unit is not "real", it's GetSummonedUnit.
For now I'm using Mine - Exploding to kill the unit with the same range as the trigger, but I think it may be buggy and it makes the unit invisible...
Would like any suggestion ^^
Already thanks
Hossomi
So.. if I have two or more events like "Unit - A Unit Comes Within Range", can I detect what unit the Triggering Unit is approaching (the unit used in the event)? So I can kill/remove it?
If I use only one event I know it of course.. the problem is that I did the trigger in JASS and the unit is not "real", it's GetSummonedUnit.
For now I'm using Mine - Exploding to kill the unit with the same range as the trigger, but I think it may be buggy and it makes the unit invisible...
Would like any suggestion ^^
Already thanks
Hossomi