- Joined
- Sep 26, 2009
- Messages
- 9,528
When I tested the Unit - A unit is damaged event, I was only able to detect when the damage source entered acquisition range against the Triggering Unit...
I am looking for a way to detect the moment of impact of a missile (not using custom projectiles). Do I need to create a custom event (using Event) to detect the differentiation between hit points, or is there an in-game registry that detects this instance?
I am looking for a way to detect the moment of impact of a missile (not using custom projectiles). Do I need to create a custom event (using Event) to detect the differentiation between hit points, or is there an in-game registry that detects this instance?