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[JASS] Detecting projectile/weapon/spell impact

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When I tested the Unit - A unit is damaged event, I was only able to detect when the damage source entered acquisition range against the Triggering Unit...

I am looking for a way to detect the moment of impact of a missile (not using custom projectiles). Do I need to create a custom event (using Event) to detect the differentiation between hit points, or is there an in-game registry that detects this instance?
 
Hm, I don't know how much you've been around, but, back in 2008 this was the issue that held the most conversations in WC3 modding. The answer is simple: Custom projectile system, you won't find it elsehow. I don't think Events will be completely accurate, because before the projectile hits the target, that same target might be hit by a spell of the same damage source. Plus, you will need to set the different speeds of missile the user will add to his unit, which is a field non-detectable either.
 
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