Detect Killer

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May 10, 2014
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Hello!

I'm trying to create a spell, something like absorbing souls.
And I got 1 short question.

Event: unit dies
Condition: if 'killer' has an 'ability'
Action: add 'N' health to killer

The problem is in killer detection.
'Damage source' wouldn't work, right?

How can I detect killer using GUI or CustomScript?
 
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